id Tech engine
E266311
The id Tech engine is a series of influential game engines created by id Software, powering landmark first-person shooters like Doom and Quake and helping define real-time 3D graphics in video games.
All labels observed (16)
| Label | Occurrences |
|---|---|
| id Tech 5 | 7 |
| id Tech 3 | 6 |
| id Tech 2 | 5 |
| id Tech 6 | 5 |
| id Tech 4 | 4 |
| id Tech 7 | 2 |
| Quake III engine | 1 |
| Quake engine | 1 |
| Quake game engine | 1 |
| id Tech | 1 |
| id Tech (modified) | 1 |
| id Tech 4 (modified for Xbox) | 1 |
| id Tech engine canonical | 1 |
| id Tech engine (various versions) | 1 |
| id Tech engines | 1 |
| id Tech game engine series | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T2432921 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: id Tech engine Context triple: [id Software, developedTechnology, id Tech engine]
-
A.
id Software
id Software is an American video game developer best known for pioneering the first-person shooter genre with titles like Doom and Quake.
-
B.
Doom
Doom is a 2005 science fiction action horror film adaptation of the popular video game series, starring Karl Urban and Dwayne Johnson as space marines battling monstrous creatures on a Martian research facility.
-
C.
Unreal Engine
Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
-
D.
Raven Software
Raven Software is an American video game developer best known for its work on first-person shooters and contributions to the Call of Duty franchise.
-
E.
Slamd64
Slamd64 is a 64-bit Linux distribution derived from and closely aligned with Slackware, aiming to provide a pure 64-bit environment while maintaining Slackware’s simplicity and design philosophy.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: id Tech engine Target entity description: The id Tech engine is a series of influential game engines created by id Software, powering landmark first-person shooters like Doom and Quake and helping define real-time 3D graphics in video games.
-
A.
id Software
id Software is an American video game developer best known for pioneering the first-person shooter genre with titles like Doom and Quake.
-
B.
Doom
Doom is a 2005 science fiction action horror film adaptation of the popular video game series, starring Karl Urban and Dwayne Johnson as space marines battling monstrous creatures on a Martian research facility.
-
C.
Unreal Engine
Unreal Engine is a widely used, high-performance game engine developed by Epic Games for creating 3D games, simulations, and real-time interactive experiences across multiple platforms.
-
D.
Raven Software
Raven Software is an American video game developer best known for its work on first-person shooters and contributions to the Call of Duty franchise.
-
E.
Slamd64
Slamd64 is a 64-bit Linux distribution derived from and closely aligned with Slackware, aiming to provide a pure 64-bit environment while maintaining Slackware’s simplicity and design philosophy.
- F. None of above. chosen
Statements (57)
| Predicate | Object |
|---|---|
| instanceOf |
game engine
ⓘ
game engine ⓘ game engine ⓘ game engine ⓘ game engine ⓘ game engine ⓘ game engine family ⓘ proprietary game engine ⓘ |
| alsoKnownAs |
Doom game engine
ⓘ
surface form:
Doom engine
id Tech engine ⓘ
surface form:
Quake III engine
Quake ⓘ
surface form:
Quake engine
|
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| creator |
Adrian Carmack
ⓘ
John Carmack ⓘ John Romero ⓘ Tom Hall ⓘ |
| developer | id Software ⓘ |
| genre | first-person shooter engine ⓘ |
| hasPart |
id Tech 1
ⓘ
id Tech engine self-linksurface differs ⓘ
surface form:
id Tech 2
id Tech engine self-linksurface differs ⓘ
surface form:
id Tech 3
id Tech engine self-linksurface differs ⓘ
surface form:
id Tech 4
id Tech engine self-linksurface differs ⓘ
surface form:
id Tech 5
id Tech engine self-linksurface differs ⓘ
surface form:
id Tech 6
|
| historicalSignificance |
helped define real-time 3D graphics in video games
ⓘ
pioneered widely licensed 3D game engines ⓘ |
| influenced |
Build engine
ⓘ
Source engine ⓘ
surface form:
GoldSrc
LithTech ⓘ Source engine ⓘ Unreal Engine ⓘ |
| notableFeature |
client-server multiplayer networking
ⓘ
hardware-accelerated 3D graphics support ⓘ modding support ⓘ real-time 3D graphics rendering ⓘ support for OpenGL ⓘ support for Vulkan (in later versions) ⓘ |
| notableWork |
Doom (1993 video game)
ⓘ
surface form:
Doom
Doom (1993 video game) ⓘ
surface form:
Doom
Doom (2016) ⓘ
surface form:
Doom (2016 video game)
Doom (2016) ⓘ
surface form:
Doom (2016 video game)
Doom 3 ⓘ Doom 3 ⓘ Doom Eternal ⓘ Doom Eternal ⓘ Doom II: Hell on Earth ⓘ Doom II: Hell on Earth ⓘ Quake ⓘ Quake ⓘ Quake II ⓘ Quake Live ⓘ
surface form:
Quake III Arena
Quake Live ⓘ
surface form:
Quake III Arena
Rage ⓘ Rage ⓘ |
| partOf | id Software technology ⓘ |
| usedFor |
first-person shooter games
ⓘ
video game development ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: id Tech engine Description of subject: The id Tech engine is a series of influential game engines created by id Software, powering landmark first-person shooters like Doom and Quake and helping define real-time 3D graphics in video games.
Referenced by (39)
Full triples — surface form annotated when it differs from this entity's canonical label.