Doom II: Hell on Earth

E266308

Doom II: Hell on Earth is a 1994 first-person shooter video game and the sequel to Doom, known for its fast-paced demon-slaying action, new weapons and enemies, and influential role in shaping the FPS genre.

Try in SPARQL Jump to: Surface forms Statements Referenced by

All labels observed (2)

Label Occurrences
Doom II: Hell on Earth canonical 13
Doom II 3

Statements (62)

Predicate Object
instanceOf Doom series video game
first-person shooter video game
video game
awarded Classic status in FPS genre
composer Bobby Prince
countryOfOrigin United States of America
surface form: United States
designer John Romero
Sandy Petersen
developer id Software
distribution retail-only at initial release
enemyType Arachnotron
Arch-vile
Heavy Weapon Dude
Hell Knight
Mancubus
Pain Elemental
Revenant
gameDirector Tom Hall
gameEngine Doom game engine
surface form: Doom engine
genre first-person shooter
hasBoss Icon of Sin
hasExpansion Master Levels for Doom II
No Rest for the Living
hasSequel Final Doom
influenced Duke Nukem 3D
Quake
Serious Sam franchise
surface form: Serious Sam
initialReleaseYear 1994
mainCharacter Doom Slayer
surface form: Doomguy
mode multiplayer
single-player
multiplayerMode cooperative
deathmatch
notableFeature hub-based level progression
iconic fast-paced gameplay
new enemies compared to Doom
super shotgun weapon
notableFor influential role in shaping the FPS genre
perspective first-person
platform Android
Classic Mac OS
Game Boy Advance
Linux
MS-DOS
macOS
surface form: Mac OS

Windows
surface form: Microsoft Windows

Nintendo Switch
PlayStation 2
surface form: PlayStation

PlayStation 4
Xbox 360
Xbox One
iOS
predecessor Doom (1993 video game)
surface form: Doom
programmer John Carmack
protagonist Doom Slayer
surface form: Doomguy
publisher GT Interactive
id Software
rating M (Mature)
releaseDate 1994-09-30
series DOOM series
surface form: Doom
setting Earth
Hell

Referenced by (16)

Full triples — surface form annotated when it differs from this entity's canonical label.

id Software developedGame Doom II: Hell on Earth
Doom franchise (via id Software) notableWork Doom II: Hell on Earth
subject surface form: Doom franchise
Doom 3 (Xbox port) includes Doom II: Hell on Earth
this entity surface form: Doom II
John Carmack developed Doom II: Hell on Earth
this entity surface form: Doom II
Kevin Cloud notableWork Doom II: Hell on Earth
Kevin Cloud workedOn Doom II: Hell on Earth
id Tech engine notableWork Doom II: Hell on Earth
subject surface form: id Tech
id Tech engine notableWork Doom II: Hell on Earth
subject surface form: id Tech 1
id Tech 1 usedInGame Doom II: Hell on Earth
GT Interactive published Doom II: Hell on Earth
Doom 64 follows Doom II: Hell on Earth
Doom Slayer appearsIn Doom II: Hell on Earth
John Romero notableWork Doom II: Hell on Earth
Adrian Carmack notableWork Doom II: Hell on Earth
this entity surface form: Doom II
Final Doom basedOn Doom II: Hell on Earth
Doom (1993 video game) sequel Doom II: Hell on Earth