Icon of Sin
E914243
Icon of Sin is the colossal, demonic final boss of Doom II that serves as the ultimate manifestation of Hell the player must destroy.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
demon
ⓘ
fictional character ⓘ video game boss ⓘ |
| affiliation | Hell NERFINISHED ⓘ |
| alignment | evil ⓘ |
| appearsIn | Doom II NERFINISHED ⓘ |
| associatedWith | Hell on Earth storyline ⓘ |
| battleLocation | Map30: Icon of Sin NERFINISHED ⓘ |
| bossFightStyle | arena encounter ⓘ |
| category |
fictional demons
ⓘ
final bosses in video games ⓘ video game villains ⓘ |
| contains | John Romero’s severed head (as game sprite) ⓘ |
| controls | Hell invasion of Earth ⓘ |
| createdByCompany | id Software NERFINISHED ⓘ |
| defeatCondition | repeated rocket hits to exposed brain ⓘ |
| describedAs |
colossal
ⓘ
demonic ⓘ ultimate manifestation of Hell ⓘ |
| enemyOf |
Doom Slayer
NERFINISHED
ⓘ
Doomguy NERFINISHED ⓘ |
| firstAppearance | Doom II: Hell on Earth NERFINISHED ⓘ |
| firstAppearanceYear | 1994 ⓘ |
| franchise | Doom NERFINISHED ⓘ |
| gameMechanic | spawns monsters ⓘ |
| genre | first-person shooter ⓘ |
| hasForm | gigantic demonic skull-like visage ⓘ |
| iconicStatus | one of the most recognizable Doom bosses ⓘ |
| influenced | iconic Doom imagery of Hell ⓘ |
| inspirationFor | later Doom series final bosses ⓘ |
| language | backward-masked speech ⓘ |
| medium | video games ⓘ |
| notableFeature |
giant demonic face embedded in wall
ⓘ
monster-spawning cube hole in forehead ⓘ |
| platformDebut | MS-DOS NERFINISHED ⓘ |
| publisher | GT Interactive NERFINISHED ⓘ |
| reappearsIn | Doom II expansions and mods ⓘ |
| requires | vertical aiming via elevator timing in original Doom II ⓘ |
| role | final boss ⓘ |
| species | demon ⓘ |
| theme | apocalyptic invasion of Earth ⓘ |
| type | boss monster ⓘ |
| universe | Doom universe NERFINISHED ⓘ |
| visualDesignBy | id Software art team ⓘ |
| voiceLineHiddenMessage | “To win the game you must kill me, John Romero” (reversed) NERFINISHED ⓘ |
| vulnerability | exposed brain ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.