Source engine
E708471
Source engine is a game engine developed by Valve, known for powering titles like Half-Life 2, Team Fortress 2, and Portal 2 with advanced physics and mod support.
Observed surface forms (3)
| Surface form | Occurrences |
|---|---|
| Source | 0 |
| GoldSrc | 1 |
| Valve Source engine | 1 |
Statements (60)
| Predicate | Object |
|---|---|
| instanceOf | game engine ⓘ |
| developer |
Valve
NERFINISHED
ⓘ
Valve Corporation NERFINISHED ⓘ |
| distributionPlatform | Steam NERFINISHED ⓘ |
| feature |
Faceposer
NERFINISHED
ⓘ
Hammer Editor NERFINISHED ⓘ Model Viewer NERFINISHED ⓘ Source SDK NERFINISHED ⓘ |
| firstUsedIn |
Counter-Strike: Source beta
NERFINISHED
ⓘ
Half-Life 2 NERFINISHED ⓘ |
| graphicsFeature |
HDR rendering
ⓘ
bump mapping ⓘ dynamic reflections ⓘ real-time lighting and shadows ⓘ |
| license | proprietary software ⓘ |
| networkModel | client-server architecture ⓘ |
| notableFor |
cinematic physics-based gameplay in Half-Life 2
ⓘ
long-term engine updates via Steam ⓘ strong modding community ⓘ |
| operatingSystem |
Linux
ⓘ
Windows ⓘ
surface form:
Microsoft Windows
macOS ⓘ |
| physicsEngine | Havok NERFINISHED ⓘ |
| predecessor | GoldSrc NERFINISHED ⓘ |
| publisher | Valve NERFINISHED ⓘ |
| releaseDate | 2004 ⓘ |
| successor | Source 2 ⓘ |
| supports |
DirectX
NERFINISHED
ⓘ
Havok physics NERFINISHED ⓘ OpenGL NERFINISHED ⓘ Steam Workshop integration ⓘ Vulkan NERFINISHED ⓘ advanced physics simulation ⓘ console ports ⓘ dedicated servers ⓘ facial animation system ⓘ modding ⓘ multiplayer games ⓘ ragdoll physics ⓘ single-player games ⓘ |
| usedFor |
MOBA (early Dota 2)
ⓘ
first-person shooters ⓘ puzzle-platform games ⓘ |
| usedIn |
Counter-Strike: Source
NERFINISHED
ⓘ
Dark Messiah of Might and Magic NERFINISHED ⓘ Day of Defeat: Source NERFINISHED ⓘ Dota 2 (early versions) NERFINISHED ⓘ Garry's Mod NERFINISHED ⓘ Half-Life 2 NERFINISHED ⓘ Half-Life 2: Episode One NERFINISHED ⓘ Half-Life 2: Episode Two NERFINISHED ⓘ Half-Life: Source NERFINISHED ⓘ Left 4 Dead NERFINISHED ⓘ Left 4 Dead 2 NERFINISHED ⓘ Portal ⓘ Portal 2 NERFINISHED ⓘ SiN Episodes: Emergence NERFINISHED ⓘ Team Fortress 2 NERFINISHED ⓘ The Stanley Parable (original mod and early standalone) NERFINISHED ⓘ Vampire: The Masquerade – Bloodlines NERFINISHED ⓘ |
Referenced by (7)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject surface form:
Wheatley
subject surface form:
id Tech
subject surface form:
id Tech
this entity surface form:
GoldSrc
this entity surface form:
Valve Source engine