Triple

T11251441
Position Surface form Disambiguated ID Type / Status
Subject Wolfenstein series E266327 entity
Predicate notableTechnology P22 FINISHED
Object id Tech engine (various versions) E266311 NE FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: id Tech engine (various versions) | Statement: [Wolfenstein series, notableTechnology, id Tech engine (various versions)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: id Tech engine (various versions)
Context triple: [Wolfenstein series, notableTechnology, id Tech engine (various versions)]
  • A. id Tech engine chosen
    The id Tech engine is a series of influential game engines created by id Software, powering landmark first-person shooters like Doom and Quake and helping define real-time 3D graphics in video games.
  • B. id Tech 1
    id Tech 1 is a pioneering first-person shooter game engine best known for powering id Software’s classic titles like Doom and Heretic, and for popularizing fast, real-time 3D-like graphics in the early 1990s.
  • C. Doom game engine
    The Doom game engine is a pioneering 1990s first-person shooter engine that popularized fast 3D action, modding, and multiplayer deathmatch, and became a foundational technology in video game history.
  • D. Source engine
    Source engine is a game engine developed by Valve, known for powering titles like Half-Life 2, Team Fortress 2, and Portal 2 with advanced physics and mod support.
  • E. Blam! engine
    The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
  • F. None of above.
  • G. Unsure - the case is ambiguous/there is not enough information to decide.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aac7953c8190b82caf9d7640fdf9 completed April 8, 2026, 7:21 p.m.
NER Named-entity recognition batch_69d7e93212448190b46b3799b0bdfa0f completed April 9, 2026, 6 p.m.
NED1 Entity disambiguation (via context triple) batch_69e4f40019588190864c59e8451e80bd completed April 19, 2026, 3:25 p.m.
Created at: April 8, 2026, 9:31 p.m.