proprietary game engine
C29436
concept
A proprietary game engine is a privately owned, closed-source software framework used by a specific company or developer to create, run, and optimize video games, typically not licensed for public modification or broad third-party use.
Observed surface forms (3)
- video game engine ×5
- 3D game engine ×4
- Ubisoft proprietary technology ×1
Instances (11)
- Fallout engine via concept surface "video game engine"
-
id Tech engine
surface form: id Tech
- CryEngine 3 via concept surface "3D game engine"
- Anvil via concept surface "Ubisoft proprietary technology"
-
Roblox (via a dialect, Luau)
via concept surface "3D game engine"
surface form: Roblox
- Infinity Engine via concept surface "video game engine"
- LithTech via concept surface "3D game engine"
- Doom game engine via concept surface "video game engine"
- Build engine via concept surface "video game engine"
- Arx Libertatis via concept surface "video game engine"
- id Tech 2 via concept surface "3D game engine"