appearsInGameMode

P69305
predicate

Indicates that an entity is present, available, or featured within a specified game mode.

Observed surface forms (33)

Surface form Occurrences
gameModeAvailability 163
supportsGameMode 59
appearsInMode 52

Sample triples (432)

Subject Object
Lou cooperative multiplayer
Mother
surface form: Mother (After the Fall)
co-op multiplayer via predicate surface "gameModeAssociation"
Mickey co-op multiplayer via predicate surface "gameModeAssociation"
Propeller Mushroom multiplayer modes of New Super Mario Bros. Wii via predicate surface "appearsInMode"
Propeller Mushroom multiplayer modes of New Super Mario Bros. U via predicate surface "appearsInMode"
StarCraft II European ladder 1v1 via predicate surface "supportsGameMode"
StarCraft II European ladder 2v2 via predicate surface "supportsGameMode"
StarCraft II European ladder 3v3 via predicate surface "supportsGameMode"
StarCraft II European ladder 4v4 via predicate surface "supportsGameMode"
StarCraft II European ladder Archon mode via predicate surface "supportsGameMode"
Eat My Dust racing mode via predicate surface "isPlayableInMode"
Quake Live Deathmatch via predicate surface "supportsGameMode"
Quake Live Team Deathmatch via predicate surface "supportsGameMode"
Quake Live Capture the Flag via predicate surface "supportsGameMode"
Quake Live Duel via predicate surface "supportsGameMode"
Quake Live Clan Arena via predicate surface "supportsGameMode"
Quake Live Freeze Tag via predicate surface "supportsGameMode"
Quake Live Domination via predicate surface "supportsGameMode"
Quake Live Harvester via predicate surface "supportsGameMode"
Quake Live Attack & Defend via predicate surface "supportsGameMode"
Call of Duty: Advanced Warfare (support studio) single-player campaign via predicate surface "gameModeSupported"
Call of Duty: Advanced Warfare (support studio) multiplayer via predicate surface "gameModeSupported"
Call of Duty: Advanced Warfare (support studio) cooperative via predicate surface "gameModeSupported"
Zarya Quick Play via predicate surface "gameModeAvailability"
Zarya Competitive Play via predicate surface "gameModeAvailability"
Zarya Arcade modes via predicate surface "gameModeAvailability"
Shaman
surface form: Shaman (Hearthstone class)
Standard via predicate surface "canBePlayedInMode"
Shaman
surface form: Shaman (Hearthstone class)
Wild via predicate surface "canBePlayedInMode"
Shaman
surface form: Shaman (Hearthstone class)
Twist via predicate surface "canBePlayedInMode"
Shaman
surface form: Shaman (Hearthstone class)
Arena via predicate surface "canBePlayedInMode"
Shaman
surface form: Shaman (Hearthstone class)
Duels via predicate surface "canBePlayedInMode"
Shaman
surface form: Shaman (Hearthstone class)
Tavern Brawl mode via predicate surface "canBePlayedInMode"
surface form: Tavern Brawl
Goblins vs Gnomes Standard (historical) via predicate surface "gameModeAvailability"
Goblins vs Gnomes Wild via predicate surface "gameModeAvailability"
Ashes of Outland Standard via predicate surface "gameModeCompatibility"
Ashes of Outland Wild via predicate surface "gameModeCompatibility"
Ashes of Outland Casual via predicate surface "gameModeCompatibility"
Ashes of Outland Ranked via predicate surface "gameModeCompatibility"
United in Stormwind Standard ladder via predicate surface "gameModeImpact"
United in Stormwind Arena via predicate surface "gameModeImpact"
United in Stormwind Duels (card pool) via predicate surface "gameModeImpact"
Forged in the Barrens Standard via predicate surface "hasGameModeImpact"
Forged in the Barrens Wild via predicate surface "hasGameModeImpact"
Forged in the Barrens Arena via predicate surface "hasGameModeImpact"
Overworld Survival via predicate surface "supportsGameMode"
Overworld Creative via predicate surface "supportsGameMode"
Overworld Adventure via predicate surface "supportsGameMode"
Overworld Spectator via predicate surface "supportsGameMode"
Wither Skeleton all game modes via predicate surface "gameModeAvailability"
Ocean Monument Common target for raiding in Survival mode via predicate surface "gameModeInteraction"