Harvester

E914244

Harvester is a team-based objective game mode in Quake Live where players collect and return enemy skulls to score points.

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Statements (45)

Predicate Object
instanceOf game mode
objective-based game mode
team-based game mode
appearsIn Quake Live NERFINISHED
availableIn online multiplayer
developer id Software NERFINISHED
differsFrom Capture the Flag by using skull collection instead of flag capture
game Quake Live NERFINISHED
gameModeType competitive multiplayer
gameplayFocus controlling central area
escorting skull carriers
fragging for skulls
genre first-person shooter game mode
hasFeature capture point in each base
central skull generator
team bases
hasMechanic capture and return
item collection
objective scoring
team play
hasPerspective first-person
hasResourceType skulls
hasRule dropped skulls can be collected by other players
players drop skulls on death
skulls must be carried to enemy or friendly base capture point depending on ruleset
introducedIn Quake Live service era
isObjectiveBased true
isTeamBased true
mapRequirement maps with team bases and central area
partOf Quake Live NERFINISHED
platform PC NERFINISHED
primaryObjective collect enemy skulls
publisher id Software NERFINISHED
relatedTo Capture the Flag
requires offense and defense roles
team coordination
resourceSource killed enemy players
scoringMethod returning enemy skulls to a capture point
secondaryObjective return collected skulls to base
supportsMode private matches
public matches
supportsTeamCount two teams GENERATED
teamSize variable
winCondition reaching score limit before time runs out
team with highest score at end of match

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Quake Live supportsGameMode Harvester