associatedWithMechanic
P23573
predicate
Indicates a relationship where an entity is connected or linked to a mechanic, such as a process, rule, or functional mechanism involved in its operation or behavior.
Observed surface forms (5)
- hasMechanic ×17
- notableMechanic ×15
- usesMechanic ×3
- mechanic ×2
- typicalMechanic ×2
Sample triples (42)
| Subject | Object |
|---|---|
| Assassin's Creed: Revelations | assassination missions via predicate surface "hasMechanic" → |
| Assassin's Creed: Revelations | bomb crafting via predicate surface "hasMechanic" → |
| Assassin's Creed: Revelations | hookblade traversal via predicate surface "hasMechanic" → |
| Assassin's Creed: Revelations | open world exploration via predicate surface "hasMechanic" → |
| Assassin's Creed: Revelations | parkour via predicate surface "hasMechanic" → |
| Assassin's Creed: Revelations | stealth via predicate surface "hasMechanic" → |
| Assassin's Creed: Revelations | tower defense segments via predicate surface "hasMechanic" → |
| Dwight Fairfield | aura reading → |
| Dwight Fairfield | cooperative actions → |
| Dwight Fairfield | generator repair speed → |
| EVE Online | market order trading via predicate surface "notableMechanic" → |
| EVE Online | permanent ship loss on destruction via predicate surface "notableMechanic" → |
| EVE Online | player-created corporations via predicate surface "notableMechanic" → |
| EVE Online | sovereignty control by alliances via predicate surface "notableMechanic" → |
| EVE Online | time-based skill training via predicate surface "notableMechanic" → |
| Guitar Hero | star power via predicate surface "hasMechanic" → |
| Hearthstone | deck-building via predicate surface "usesMechanic" → |
| Hearthstone | mana resource system via predicate surface "usesMechanic" → |
| Hearthstone | turn-based gameplay via predicate surface "usesMechanic" → |
| Mario Bros. | POW block that affects all enemies on screen via predicate surface "hasMechanic" → |
| Mario Bros. | flip enemies from below by hitting platforms via predicate surface "hasMechanic" → |
| Mario Bros. | kick enemies off platforms after flipping via predicate surface "hasMechanic" → |
| Mario Kart 64 | rubber band AI via predicate surface "notableMechanic" → |
| Mario Kart 64 | slipstreaming via predicate surface "notableMechanic" → |
| Mario Kart 8 | coin-based speed boosts via predicate surface "hasMechanic" → |
| Mario Kart 8 | drifting via predicate surface "hasMechanic" → |
| Mario Kart 8 | gravity pads via predicate surface "hasMechanic" → |
| Mario Kart 8 | slipstreaming via predicate surface "hasMechanic" → |
| Mario Kart 8 | tricks off ramps via predicate surface "hasMechanic" → |
| Mario Kart 8 | wall-riding via predicate surface "hasMechanic" → |
| StarCraft | asymmetric races via predicate surface "notableMechanic" → |
| StarCraft | base building via predicate surface "notableMechanic" → |
| StarCraft | fog of war via predicate surface "notableMechanic" → |
| StarCraft | resource management via predicate surface "notableMechanic" → |
|
Super Mario video game franchise
surface form:
Super Mario
|
collecting power-ups via predicate surface "typicalMechanic" → |
|
Super Mario video game franchise
surface form:
Super Mario
|
jumping on enemies via predicate surface "typicalMechanic" → |
| Super Mario Bros. 3 | Kuribo’s Shoe power-up via predicate surface "notableMechanic" → |
| Super Mario Bros. 3 | flying with raccoon tail via predicate surface "notableMechanic" → |
| Super Mario Bros. 3 | picking up and throwing shells via predicate surface "notableMechanic" → |
| Super Mario Bros. 3 | sliding down slopes via predicate surface "notableMechanic" → |
| Tony Hawk's Pro Skater | manuals (introduced in later entries) via predicate surface "mechanic" → |
| Tony Hawk's Pro Skater | reverts (introduced in later entries) via predicate surface "mechanic" → |