Triple
T8697668
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | StarCraft II European ladder |
E206441
|
entity |
| Predicate | supportsGameMode |
P69305
|
FINISHED |
| Object | 1v1 |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: 1v1 | Statement: [StarCraft II European ladder, supportsGameMode, 1v1]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: supportsGameMode Context triple: [StarCraft II European ladder, supportsGameMode, 1v1]
-
A.
appearsInGameMode
chosen
Indicates that an entity is present, available, or featured within a specified game mode.
-
B.
supportsGameStreaming
Indicates that one entity provides the capability for another entity to stream and play games remotely in real time.
-
C.
hasGameType
Indicates that an entity (such as a game or match) is associated with a specific category or type of game.
-
D.
primaryGameMode
Indicates the main or default game mode associated with a particular game or gaming context.
-
E.
supportsOnlineMultiplayer
Indicates that the subject provides functionality for multiple users to play together over an online network.
- F. None of above.
Provenance (3 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca83555b6c8190abe930dd397e863b |
completed | March 30, 2026, 2:06 p.m. |
| NER | Named-entity recognition | batch_69cc58af50408190a3b81100a759795e |
completed | March 31, 2026, 11:28 p.m. |
| PD | Predicate disambiguation | batch_69cc456bda508190a9aa0fb92760739e |
completed | March 31, 2026, 10:06 p.m. |
Created at: March 30, 2026, 6:34 p.m.