Triple

T11563811
Position Surface form Disambiguated ID Type / Status
Subject Forged in the Barrens E274204 entity
Predicate hasGameModeImpact P69305 FINISHED
Object Standard LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Standard | Statement: [Forged in the Barrens, hasGameModeImpact, Standard]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasGameModeImpact
Context triple: [Forged in the Barrens, hasGameModeImpact, Standard]
  • A. appearsInGameMode chosen
    Indicates that an entity is present, available, or featured within a specified game mode.
  • B. primaryGameMode
    Indicates the main or default game mode associated with a particular game or gaming context.
  • C. introducedGameMode
    Indicates that an entity caused a particular game mode to be created, revealed, or made available for use.
  • D. hasMultiplayer
    Indicates that an entity (such as a game or application) supports a mode where multiple users can participate or interact simultaneously.
  • E. areAffectedBy
    Indicates that one entity experiences an effect, influence, or impact as a result of another entity or event.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d6aae5ac3c81908d2b0a3a665665b2 completed April 8, 2026, 7:22 p.m.
NER Named-entity recognition batch_69d88dd321f88190a57ecaf079fbbc3f completed April 10, 2026, 5:42 a.m.
PD Predicate disambiguation batch_69d85dc3fc2c8190bed7e2111301a77c completed April 10, 2026, 2:17 a.m.
Created at: April 8, 2026, 9:37 p.m.