Triple

T10006628
Position Surface form Disambiguated ID Type / Status
Subject Eat My Dust E198267 entity
Predicate isPlayableInMode P69305 FINISHED
Object racing mode LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: racing mode | Statement: [Eat My Dust, isPlayableInMode, racing mode]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isPlayableInMode
Context triple: [Eat My Dust, isPlayableInMode, racing mode]
  • A. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • B. playableWith
    Indicates that one entity can be used, engaged, or interacted with together alongside another entity, typically in a compatible or cooperative manner.
  • C. appearsInGameMode chosen
    Indicates that an entity is present, available, or featured within a specified game mode.
  • D. canAlsoBePlayedIn
    Indicates that something (such as a game, media, or activity) is additionally playable or usable in another context, format, or environment beyond its primary one.
  • E. hasPlayType
    Indicates the type or category of play associated with an event, action, or performance.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69ca830fcca48190bbbd9b20c233835f completed March 30, 2026, 2:05 p.m.
NER Named-entity recognition batch_69cdcd16afb481909a5d5893e024683f completed April 2, 2026, 1:57 a.m.
PD Predicate disambiguation batch_69cd1da2cf9081908a6c0eb5247d0bc2 completed April 1, 2026, 1:29 p.m.
Created at: March 30, 2026, 8:51 p.m.