Archon mode
E750231
Archon mode is a cooperative game mode in StarCraft II where two players jointly control a single base and army against their opponents.
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
cooperative mode
ⓘ
game mode ⓘ |
| allows |
division of macro and micro tasks between players
ⓘ
multiple players to issue commands simultaneously ⓘ |
| announcedAt | BlizzCon 2014 NERFINISHED ⓘ |
| appearsIn | StarCraft II: Legacy of the Void NERFINISHED ⓘ |
| communicationRequirement | coordination between teammates is essential ⓘ |
| controlLimit | both players have full control over all shared assets ⓘ |
| controlScheme |
two players jointly control a single army
ⓘ
two players jointly control a single base ⓘ |
| designGoal |
enable cooperative control at competitive level
ⓘ
lower mechanical burden per player ⓘ make high-level play more accessible ⓘ |
| developer | Blizzard Entertainment NERFINISHED ⓘ |
| feature |
shared control of buildings
ⓘ
shared control of camera and interface ⓘ shared control of production queues ⓘ shared control of units ⓘ |
| genre | real-time strategy game mode ⓘ |
| hasRanking | uses StarCraft II ladder system ⓘ |
| introducedInExpansion | Legacy of the Void NERFINISHED ⓘ |
| isCompetitive | true ⓘ |
| matchType |
versus AI opponents
ⓘ
versus human players ⓘ |
| objective | defeat the opposing team ⓘ |
| partOf | StarCraft II NERFINISHED ⓘ |
| platform |
PC
ⓘ
Windows ⓘ macOS ⓘ |
| playersPerTeam | 2 ⓘ |
| relatedConcept | Archon (Protoss unit in StarCraft) NERFINISHED ⓘ |
| supports |
custom games
ⓘ
ladder play ⓘ online multiplayer ⓘ |
| supportsTeamSize |
2v1 (Archon team versus solo player)
ⓘ
2v2 (two Archon teams of two players) ⓘ 2vAI ⓘ |
| teamStructure |
each Archon team shares one race selection
ⓘ
each Archon team shares one resource pool ⓘ each Archon team shares one supply cap ⓘ each Archon team shares one tech tree ⓘ |
| uses |
standard StarCraft II economy system
ⓘ
standard StarCraft II maps ⓘ standard StarCraft II races ⓘ standard StarCraft II units ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.