Triple
T6247530
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Lou |
E139755
|
entity |
| Predicate | appearsInGameMode |
P69305
|
FINISHED |
| Object | cooperative multiplayer |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: cooperative multiplayer | Statement: [Lou, appearsInGameMode, cooperative multiplayer]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: appearsInGameMode Context triple: [Lou, appearsInGameMode, cooperative multiplayer]
-
A.
primaryGameMode
Indicates the main or default game mode associated with a particular game or gaming context.
-
B.
performedInGame
Indicates that an action or event was carried out during a particular game or match.
-
C.
playInGameIntroduced
Indicates that an entity participates as a playable element within the specific game in which it was first introduced.
-
D.
appearsIn
Indicates that an entity is present, featured, or occurs within a particular context, work, or medium.
-
E.
includesGameType
Indicates that one entity contains or supports a particular type or category of game.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69c008b1c5088190ae6de2555fc05ad8 |
completed | March 22, 2026, 3:20 p.m. |
| NER | Named-entity recognition | batch_69c0631f511c81908d413320efdce42e |
completed | March 22, 2026, 9:46 p.m. |
| PD | Predicate disambiguation | batch_69c056037bf88190a0a3fe7429345d0b |
completed | March 22, 2026, 8:50 p.m. |
| PDg | Predicate description generation | batch_69c056df95ac8190bc5efe050d3af864 |
completed | March 22, 2026, 8:53 p.m. |
Created at: March 22, 2026, 4:23 p.m.