hasMechanism
P8166
predicate
Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
All labels observed (85)
| Label | Occurrences |
|---|---|
| hasMechanismOfAction | 189 |
| gameMechanic | 183 |
| hasMechanism canonical | 135 |
| updateMechanism | 85 |
| mechanismType | 54 |
| hasControlSystem | 33 |
| hasKeyMechanism | 26 |
| complianceMechanism | 25 |
| hasOpeningMechanism | 23 |
| mechanismFeature | 22 |
| hasDialogueMechanism | 13 |
| implementsMechanism | 12 |
| usesGameplayMechanic | 10 |
| keyMechanism | 9 |
| mechanismInvolves | 9 |
| safetyMechanism | 9 |
| tieneMecanismo | 9 |
| hasLiftMechanism | 8 |
| operatingMechanism | 8 |
| providesMechanism | 8 |
| hasMechanicalSystem | 7 |
| hasTransparencyMechanism | 7 |
| canUseMechanism | 6 |
| containsMechanism | 6 |
| hasWorkingMechanism | 6 |
| QoSMechanism | 5 |
| adjustmentMechanism | 5 |
| keyboardMechanism | 5 |
| exportMechanism | 4 |
| hasMonitoringMechanism | 4 |
| hasTAMSystem | 4 |
| checkMechanism | 3 |
| employsMechanism | 3 |
| establishedMechanism | 3 |
| hasComplianceMechanism | 3 |
| hasDistributionMechanism | 3 |
| hasErrorControlMechanism | 3 |
| hasLoadingMechanism | 3 |
| hasProtectionMechanism | 3 |
| hasReservoirDriveMechanism | 3 |
| overseesMechanism | 3 |
| suggestsMechanism | 3 |
| useMechanism | 3 |
| adhesionMechanism | 2 |
| entryMechanism | 2 |
| hasCostControlMechanism | 2 |
| hasDispatchMechanism | 2 |
| hasPrecipitationMechanism | 2 |
| hasRegulatoryMechanism | 2 |
| hasUnderlyingMechanism | 2 |
| involvesMechanism | 2 |
| mainMechanism | 2 |
| mayProvideMechanismFor | 2 |
| mechanismFor | 2 |
| mechanismIncluded | 2 |
| taggingMechanism | 2 |
| typeOfMechanism | 2 |
| usesMechanismsFrom | 2 |
| balancingMechanism | 1 |
| hardwareMechanism | 1 |
| hasBalancingMechanism | 1 |
| hasBindingMechanism | 1 |
| hasConductionMechanism | 1 |
| hasConfigurationMechanism | 1 |
| hasControlMechanism | 1 |
| hasItemMechanic | 1 |
| hasLatchingMechanism | 1 |
| hasMechanismType | 1 |
| hasMemoryAccessMechanism | 1 |
| hasPrimaryClearingMechanism | 1 |
| hasSecurityCooperationMechanism | 1 |
| hasSettingMechanism | 1 |
| hasTrapMechanism | 1 |
| importMechanism | 1 |
| includesMechanismFor | 1 |
| inferredMechanism | 1 |
| introducedAutomaticMechanism | 1 |
| isWildCardMechanismFor | 1 |
| mechanismDetail | 1 |
| playerEntryMechanism | 1 |
| queryingMechanism | 1 |
| usedByMechanism | 1 |
| usedMechanismType | 1 |
| usesStopMechanism | 1 |
| usesTrappingMechanism | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: hasMechanism
Generated description
Indicates that one entity operates, functions, or produces an effect through the specified mechanism or process.
Sample triples (1,022)
| Subject | Object |
|---|---|
| DOAC | direct inhibition of specific coagulation factors via predicate surface "hasMechanismOfAction" ⓘ |
| idarucizumab | binds dabigatran with high affinity via predicate surface "hasMechanismOfAction" ⓘ |
| idarucizumab | neutralizes anticoagulant effect of dabigatran via predicate surface "hasMechanismOfAction" ⓘ |
| Black Card Revoked | multiple choice questions via predicate surface "gameMechanic" ⓘ |
| Black Card Revoked | majority rules questions via predicate surface "gameMechanic" ⓘ |
| Black Card Revoked | trivia questions via predicate surface "gameMechanic" ⓘ |
| Black Card Revoked | social interaction via predicate surface "gameMechanic" ⓘ |
| Caribbean Memorandum of Understanding on Port State Control | regional information exchange on ship inspections ⓘ |
| Caribbean Memorandum of Understanding on Port State Control | coordination of inspection procedures among members ⓘ |
| Caribbean Memorandum of Understanding on Port State Control | harmonization of port State control standards ⓘ |
| Riyadh Memorandum of Understanding on Port State Control | information sharing system on ship inspection results ⓘ |
| Riyadh Memorandum of Understanding on Port State Control | training and capacity-building for port State control officers ⓘ |
| Viña del Mar Agreement on Port State Control | port State control inspections ⓘ |
| Black Sea Memorandum of Understanding on Port State Control | harmonized port State control inspection procedures via predicate surface "implementsMechanism" ⓘ |
| Black Sea Memorandum of Understanding on Port State Control | information exchange on ship inspection results via predicate surface "implementsMechanism" ⓘ |
| Black Sea Memorandum of Understanding on Port State Control | targeting system for ship inspections via predicate surface "implementsMechanism" ⓘ |
| Black Sea Memorandum of Understanding on Port State Control | detention of substandard ships via predicate surface "implementsMechanism" ⓘ |
| Black Sea Memorandum of Understanding on Port State Control | follow-up inspections of detained ships via predicate surface "implementsMechanism" ⓘ |
| Warrenville City Council | public meetings via predicate surface "hasTransparencyMechanism" ⓘ |
| Warrenville City Council | published agendas and minutes via predicate surface "hasTransparencyMechanism" ⓘ |
| Gambler’s Roll | risk-reward via predicate surface "gameMechanic" ⓘ |
| Suprachiasmatic nucleus | transcription–translation feedback loops ⓘ |
|
clobazam
surface form:
Clobazam
|
positive allosteric modulator of GABAA receptor via predicate surface "hasMechanismOfAction" ⓘ |
| valproate | increases brain GABA levels via predicate surface "hasMechanismOfAction" ⓘ |
| valproate | blocks voltage-gated sodium channels via predicate surface "hasMechanismOfAction" ⓘ |
| valproate | modulates T-type calcium channels via predicate surface "hasMechanismOfAction" ⓘ |
| valproate | inhibits histone deacetylases via predicate surface "hasMechanismOfAction" ⓘ |
| topiramate | blocks voltage-dependent sodium channels via predicate surface "hasMechanismOfAction" ⓘ |
| topiramate | enhances GABAergic inhibition via predicate surface "hasMechanismOfAction" ⓘ |
| topiramate | antagonizes AMPA/kainate glutamate receptors via predicate surface "hasMechanismOfAction" ⓘ |
| topiramate | weak carbonic anhydrase inhibition via predicate surface "hasMechanismOfAction" ⓘ |
| fenfluramine | serotonin releasing agent via predicate surface "hasMechanismOfAction" ⓘ |
| fenfluramine | serotonin reuptake inhibitor via predicate surface "hasMechanismOfAction" ⓘ |
| fenfluramine | positive modulator of sigma-1 receptor via predicate surface "hasMechanismOfAction" ⓘ |
| vigabatrin | irreversible GABA transaminase inhibitor via predicate surface "hasMechanismOfAction" ⓘ |
| CO2 emission performance standards for cars and vans revision | penalties for manufacturers exceeding CO2 targets via predicate surface "complianceMechanism" ⓘ |
| pirtobrutinib | BTK inhibition via predicate surface "hasMechanismOfAction" ⓘ |
| Snaps | automatic updates via predicate surface "updateMechanism" ⓘ |
| Vault 13 | Overseer-controlled computer systems via predicate surface "hasControlSystem" ⓘ |
| Lone Wanderer | karma system affects reputation via predicate surface "gameMechanic" ⓘ |
| NonGNU ELPA | packages retrievable via Emacs package-list refresh via predicate surface "updateMechanism" ⓘ |
| Pantomime Quiz | contestants silently act out clues via predicate surface "gameMechanic" ⓘ |
| Pantomime Quiz | other players guess the acted-out phrase or title via predicate surface "gameMechanic" ⓘ |
| Presidential Decree No. 1508 | community-based dispute settlement via predicate surface "mechanismType" ⓘ |
| Presidential Decree No. 1508 | non-judicial conciliation via predicate surface "mechanismType" ⓘ |
| Jumping Piranha Plant | timed emergence from pipe via predicate surface "gameMechanic" ⓘ |
| Jumping Piranha Plant | requires careful jumping to avoid via predicate surface "gameMechanic" ⓘ |
| Blooper | damages player on contact via predicate surface "gameMechanic" ⓘ |
| Phanto | activates when player grabs key via predicate surface "gameMechanic" ⓘ |
| Phanto | deactivates when key is returned to pedestal via predicate surface "gameMechanic" ⓘ |