appearsInGameMode

P69305
predicate

Indicates that an entity is present, available, or featured within a specified game mode.

Observed surface forms (33)

Surface form Occurrences
gameModeAvailability 163
supportsGameMode 59
appearsInMode 52

Sample triples (432)

Subject Object
Coagulation Juggernaut via predicate surface "supportsGameMode" NERFINISHED
Coagulation Multi-Flag CTF via predicate surface "supportsGameMode"
Coagulation One-Flag CTF via predicate surface "supportsGameMode" NERFINISHED
Minecraft Java Edition 1.16 Survival via predicate surface "gameModeSupported"
Minecraft Java Edition 1.16 Creative via predicate surface "gameModeSupported"
Minecraft Java Edition 1.16 Adventure via predicate surface "gameModeSupported"
Minecraft Java Edition 1.16 Spectator via predicate surface "gameModeSupported"
Shulker Shell Survival via predicate surface "gameModeAvailability"
Shulker Shell Creative via predicate surface "gameModeAvailability"
Logan Walker single-player campaign via predicate surface "appearsInMode"
Elias Walker single-player campaign via predicate surface "gameModeAppearance"
Riley single-player campaign via predicate surface "gameModeAppearance"
Eve of Destruction Normal via predicate surface "gameModeAvailability"
Eve of Destruction Nightmare via predicate surface "gameModeAvailability" NERFINISHED
Eve of Destruction Hell via predicate surface "gameModeAvailability" NERFINISHED
Zoo single-player via predicate surface "supportsGameMode"
Zoo multiplayer via predicate surface "supportsGameMode"
Jason Hudson campaign via predicate surface "gameModeAppearance"
Farah Karim single-player campaign of Call of Duty: Modern Warfare (2019) via predicate surface "appearsInMode"
Pinstripe Potoroo racer in Crash Team Racing via predicate surface "gameModeAppearance"
Firing Range Team Deathmatch via predicate surface "hasGameModeSupport"
Firing Range Domination via predicate surface "hasGameModeSupport"
Firing Range Search and Destroy via predicate surface "hasGameModeSupport"
Firing Range Free-for-All via predicate surface "hasGameModeSupport"
Classified round-based survival via predicate surface "hasGameModeFeature"
Classified Pack-a-Punch machine via predicate surface "hasGameModeFeature" NERFINISHED
Classified Perk system via predicate surface "hasGameModeFeature"
Classified Mystery Box via predicate surface "hasGameModeFeature" NERFINISHED
Pulse Pistols Quick Play via predicate surface "gameModeAvailability"
Pulse Pistols Competitive Play via predicate surface "gameModeAvailability"
Pulse Pistols Arcade modes via predicate surface "gameModeAvailability"
Blink
surface form: Blink (Overwatch ability)
Quick Play via predicate surface "gameModeAvailability" NERFINISHED
Blink
surface form: Blink (Overwatch ability)
Competitive Play via predicate surface "gameModeAvailability"
Blink
surface form: Blink (Overwatch ability)
Arcade modes via predicate surface "gameModeAvailability"
Pulse Bomb Quick Play
Pulse Bomb Competitive Play
Pulse Bomb Arcade
Tesla Cannon Quick Play via predicate surface "gameModeUsage"
Tesla Cannon Competitive via predicate surface "gameModeUsage"
Tesla Cannon Arcade via predicate surface "gameModeUsage"
Barrier Projector Available in most standard Overwatch modes via predicate surface "gameModeAvailability"
Primal Rage
surface form: Primal Rage (Overwatch ability)
used in Quick Play via predicate surface "gameModeUsage"
Primal Rage
surface form: Primal Rage (Overwatch ability)
used in Competitive Play via predicate surface "gameModeUsage"
Primal Rage
surface form: Primal Rage (Overwatch ability)
used in professional Overwatch esports via predicate surface "gameModeUsage"
Hellfire Shotguns Quick Play via predicate surface "usedInGameMode"
Hellfire Shotguns Competitive Play via predicate surface "usedInGameMode"
Hellfire Shotguns Arcade modes via predicate surface "usedInGameMode"
Heavy Pulse Rifle Quick Play via predicate surface "gameModeUsage"
Heavy Pulse Rifle Competitive Play via predicate surface "gameModeUsage"
Heavy Pulse Rifle Arcade modes via predicate surface "gameModeUsage"