Tesla Cannon
E932486
The Tesla Cannon is Winston’s signature Overwatch weapon, a short-range energy gun that emits arcing electricity to damage multiple nearby enemies simultaneously.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
energy weapon
ⓘ
primary weapon ⓘ weapon ⓘ |
| ammoType | electric charge ⓘ |
| appearsIn |
Overwatch
NERFINISHED
ⓘ
Overwatch 2 NERFINISHED ⓘ |
| associatedAbilityKit | Winston ability set GENERATED ⓘ |
| attackPattern |
arcing electricity
ⓘ
continuous beam ⓘ |
| canHit |
enemies behind barriers (within arc)
ⓘ
multiple targets simultaneously ⓘ |
| controlScheme | primary fire button ⓘ |
| counteredBy | long-range heroes ⓘ |
| damageType |
area-of-effect damage
ⓘ
electricity ⓘ |
| designedFor |
clearing clustered enemies
ⓘ
close-quarters combat ⓘ disrupting enemy formations ⓘ |
| developer | Blizzard Entertainment ⓘ |
| doesNotRequire | precise aim ⓘ |
| effectiveAgainst |
grouped enemies on objectives
ⓘ
mobile heroes in close range ⓘ |
| factionAssociation | Overwatch organization ⓘ |
| fireMode | automatic ⓘ |
| franchise | Overwatch franchise NERFINISHED ⓘ |
| gameGenre | hero shooter ⓘ |
| gameModeUsage |
Arcade
ⓘ
Competitive ⓘ Quick Play ⓘ |
| gameRoleSynergy | tank ⓘ |
| iconicTo | Winston character identity ⓘ |
| introducedIn | Overwatch (2016 video game) NERFINISHED ⓘ |
| loreUserOccupation | scientist ⓘ |
| loreUserSpecies | genetically engineered gorilla ⓘ |
| platform |
Nintendo Switch
ⓘ
PC ⓘ PlayStation NERFINISHED ⓘ Xbox ⓘ |
| rangeType | short-range ⓘ |
| requires |
aiming within short cone
ⓘ
managing distance with Jump Pack ⓘ |
| roleInGameplay | primary damage source for Winston ⓘ |
| soundEffect | electrical crackling ⓘ |
| targets |
multiple enemies
ⓘ
nearby enemies ⓘ |
| teamRole |
pressure on backline
ⓘ
space creation ⓘ |
| usedBy | Winston NERFINISHED ⓘ |
| visualEffect | blue electric arcs ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.