cooldown
P63769
predicate
Indicates that an entity must wait a specified period of time before performing the same action or a related action again.
Observed surface forms (8)
- cooldownType ×13
- cooldownBehavior ×1
- cooldownCategory ×1
- cooldownDuration ×1
- isOnCooldown ×1
- isOnCooldownSystem ×1
- slowPeriodicInterval ×1
- teleporterCooldown ×1
Sample triples (25)
| Subject | Object |
|---|---|
| Angelic Descent | none ⓘ |
| Anima Conductor | Daily selection reset via predicate surface "cooldownType" ⓘ |
|
Blink
surface form:
Blink (Overwatch ability)
|
charge-based cooldown via predicate surface "isOnCooldownSystem" ⓘ |
|
Bond
surface form:
Bond (Dead by Daylight perk)
|
no cooldown ⓘ |
| Call Mech | gated by ultimate meter via predicate surface "cooldownType" ⓘ |
| Call Mech | no traditional cooldown via predicate surface "cooldownType" ⓘ |
| Door of Shadows | ability cooldown via predicate surface "cooldownType" ⓘ |
| Dragonblade | Charge-based ultimate via predicate surface "cooldownType" ⓘ |
| Ender Pearl | 1 second via predicate surface "cooldownDuration" ⓘ |
| Ender Pearl | Minecraft Java Edition 1.9+ NERFINISHED ⓘ |
| Helix Rockets | ability cooldown via predicate surface "cooldownType" ⓘ |
| Kino der Toten | 45 seconds (approximate) via predicate surface "teleporterCooldown" ⓘ |
| Link Aggregation Control Protocol | 30 seconds via predicate surface "slowPeriodicInterval" ⓘ |
| Phial of Serenity | consumable cooldown via predicate surface "cooldownType" ⓘ |
|
Primal Rage
surface form:
Primal Rage (Overwatch ability)
|
replaces normal abilities for its duration via predicate surface "cooldownBehavior" ⓘ |
|
Shadow Step teleport
surface form:
Shadow Step
|
time-based cooldown via predicate surface "cooldownType" ⓘ |
| Sonic Arrow | time-based cooldown via predicate surface "cooldownType" ⓘ |
| Sonic Arrow | yes via predicate surface "isOnCooldown" ⓘ |
| Sound Barrier | charge-based, not time-based via predicate surface "cooldownType" ⓘ |
| Storm Arrows | ability cooldown via predicate surface "cooldownType" ⓘ |
| Swarming Mist | active ability cooldown via predicate surface "cooldownType" ⓘ |
| Valkyrie | Ultimate cooldown via predicate surface "cooldownCategory" ⓘ |
| Wario Waft | requires significant time to fully charge ⓘ |
| Warp Gate | per-unit warp-in cooldown via predicate surface "cooldownType" ⓘ |
| Wraith Form | about 8 seconds ⓘ |