Triple
T5402123
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Bond (Dead by Daylight perk) |
E120800
|
entity |
| Predicate | cooldown |
P63769
|
FINISHED |
| Object | no cooldown |
—
|
LITERAL FINISHED |
How this triple was built (2 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: no cooldown | Statement: [Bond (Dead by Daylight perk), cooldown, no cooldown]
PD
Predicate disambiguation
gpt-5-mini-2025-08-07
Target predicate: cooldown Context triple: [Bond (Dead by Daylight perk), cooldown, no cooldown]
-
A.
tempo
Indicates the speed or pace at which an action, process, or sequence unfolds over time.
-
B.
effectDuration
Indicates the length of time for which an effect remains active or valid.
-
C.
releaseCadence
Indicates how frequently and on what schedule something is released or made available.
-
D.
mayDelay
Indicates that one entity has the potential or permission to cause a postponement or slowing of another entity, event, or process.
-
E.
constant
Indicates that the relationship or value does not change across different instances, contexts, or over time.
- F. None of above. chosen
Provenance (4 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69bd46391c0c81909fa484446732b6a3 |
completed | March 20, 2026, 1:06 p.m. |
| NER | Named-entity recognition | batch_69bd8932b8bc8190bd31e11b167a7212 |
completed | March 20, 2026, 5:51 p.m. |
| PD | Predicate disambiguation | batch_69bd84660ea08190a641084814fcf94d |
completed | March 20, 2026, 5:31 p.m. |
| PDg | Predicate description generation | batch_69bd8931302c81908afcb0f011e91f09 |
completed | March 20, 2026, 5:51 p.m. |
Created at: March 20, 2026, 2:04 p.m.