Triple

T38592410
Position Surface form Disambiguated ID Type / Status
Subject Blink (Overwatch ability) E932483 entity
Predicate isOnCooldownSystem P63769 FINISHED
Object charge-based cooldown LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: charge-based cooldown | Statement: [Blink (Overwatch ability), isOnCooldownSystem, charge-based cooldown]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: isOnCooldownSystem
Context triple: [Blink (Overwatch ability), isOnCooldownSystem, charge-based cooldown]
  • A. cooldown chosen
    Indicates that an entity must wait a specified period of time before performing the same action or a related action again.
  • B. isOn
    Indicates that one entity is physically positioned above and in contact with the top surface of another entity.
  • C. hasJobSystem
    Indicates that an entity is associated with or operates under a particular job or employment system.
  • D. hasFreezingPeriod
    Indicates that an entity is subject to a defined time interval during which freezing (e.g., of assets, operations, or conditions) is in effect.
  • E. isBusyDuring
    Indicates that an entity is occupied or engaged with some activity throughout a specified time period.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76ec654d48190b421111cf26e54d9 completed May 3, 2026, 3:50 p.m.
NER Named-entity recognition batch_69fcdaa36f90819093f8661969990c7d completed May 7, 2026, 6:32 p.m.
PD Predicate disambiguation batch_69fcd8fefc588190b063d7ea1ec87b07 completed May 7, 2026, 6:25 p.m.
Created at: May 3, 2026, 4:32 p.m.