graphicsAPI
P22768
predicate
Indicates a relationship where one entity uses, supports, or is implemented with a particular graphics application programming interface (graphicsAPI).
All labels observed (13)
| Label | Occurrences |
|---|---|
| graphicsAPI canonical | 27 |
| supportsRenderingAPI | 20 |
| graphicsSubsystem | 15 |
| openglSupport | 2 |
| renderingAPI | 2 |
| supportsGraphicsAPI | 2 |
| WebGL1BasedOn | 1 |
| graphicsIntegration | 1 |
| graphicsLibraryDependency | 1 |
| graphicsPipelineLevel | 1 |
| renderingBackend | 1 |
| usesGraphicsAPI | 1 |
| usesGraphicsSystem | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: graphicsAPI
Generated description
Indicates a relationship where one entity uses, supports, or is implemented with a particular graphics application programming interface (graphicsAPI).
Sample triples (75)
| Subject | Object |
|---|---|
| SGI Indy | Indy 24-bit Elan graphics via predicate surface "graphicsSubsystem" ⓘ |
| Indigo R3000 models | IRIS GL (historically) NERFINISHED ⓘ |
| RealityEngine2 | OpenGL NERFINISHED ⓘ |
| RealityEngine2 | IRIS GL NERFINISHED ⓘ |
| Classic Environment | maps classic Mac OS graphics into Quartz windows via predicate surface "graphicsIntegration" ⓘ |
| Blam! engine | Direct3D NERFINISHED ⓘ |
| Slipspace Engine | DirectX 12 NERFINISHED ⓘ |
| IRIS GL | immediate-mode API via predicate surface "graphicsPipelineLevel" ⓘ |
| NVIDIA GeForce RTX 4090 | OpenGL 4.6 via predicate surface "openglSupport" NERFINISHED ⓘ |
| NVIDIA GeForce RTX 4070 | OpenGL 4.6 via predicate surface "openglSupport" ⓘ |
| PS/2 | Video Graphics Array via predicate surface "graphicsSubsystem" NERFINISHED ⓘ |
| PS/2 | Multi-Color Graphics Array via predicate surface "graphicsSubsystem" NERFINISHED ⓘ |
|
Fox Engine (early version is sometimes referred to as a proprietary Kojima Productions engine)
surface form:
Fox Engine
|
DirectX NERFINISHED ⓘ |
|
Fox Engine (early version is sometimes referred to as a proprietary Kojima Productions engine)
surface form:
Fox Engine
|
OpenGL NERFINISHED ⓘ |
| LithTech | Direct3D via predicate surface "renderingAPI" NERFINISHED ⓘ |
| LithTech | OpenGL via predicate surface "renderingAPI" NERFINISHED ⓘ |
| Warcraft III engine | Direct3D NERFINISHED ⓘ |
| Warcraft III engine | OpenGL NERFINISHED ⓘ |
| Arx Libertatis | OpenGL via predicate surface "supportsRenderingAPI" NERFINISHED ⓘ |
| Treyarch NGL engine | DirectX NERFINISHED ⓘ |
| Treyarch NGL engine | OpenGL NERFINISHED ⓘ |
| Crystal Tools | custom engine-specific rendering pipeline ⓘ |
| ATI Mach series | VESA BIOS Extensions NERFINISHED ⓘ |
| Rage Mobility M | Direct3D NERFINISHED ⓘ |
| Rage Mobility M | OpenGL NERFINISHED ⓘ |