Blam! engine
E738590
The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
Observed surface forms (2)
| Surface form | Occurrences |
|---|---|
| Blam engine | 1 |
| Blam! Engine | 1 |
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
game engine
ⓘ
proprietary software ⓘ |
| AIFeature |
pathfinding for complex environments
ⓘ
squad-based AI behaviors ⓘ |
| associatedWith | Halo franchise NERFINISHED ⓘ |
| audioSystem | support for 3D positional audio ⓘ |
| cameraPerspective |
first-person view
ⓘ
third-person view for vehicles ⓘ |
| developer | Bungie NERFINISHED ⓘ |
| feature |
animation system
ⓘ
artificial intelligence system ⓘ large-scale environments ⓘ level-of-detail rendering ⓘ networked multiplayer support ⓘ particle system ⓘ physics simulation ⓘ scripting system ⓘ vehicle physics ⓘ |
| genreFocus | first-person shooter ⓘ |
| graphicsAPI | Direct3D NERFINISHED ⓘ |
| language | C++ NERFINISHED ⓘ |
| licensingModel | not licensed to third parties ⓘ |
| notableFor |
supporting advanced AI behaviors for enemies and allies
ⓘ
supporting large outdoor and indoor environments seamlessly ⓘ supporting vehicle-based gameplay ⓘ |
| owner | Bungie NERFINISHED ⓘ |
| physicsFeature | ragdoll physics (later Halo titles) ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
Xbox ⓘ Xbox 360 NERFINISHED ⓘ |
| releaseEra | early 2000s ⓘ |
| renderingTechnique | deferred rendering (later iterations) ⓘ |
| successor | Tiger engine ⓘ |
| supports |
cinematic cutscenes
ⓘ
cooperative play ⓘ multiplayer modes ⓘ single-player campaigns ⓘ |
| toolchain | Halo Editing Kit (derived tools) NERFINISHED ⓘ |
| usedBy | Bungie internal development teams ⓘ |
| usedFor | Halo series development ⓘ |
| usedIn |
Halo 2
NERFINISHED
ⓘ
Halo 3 NERFINISHED ⓘ Halo 3: ODST NERFINISHED ⓘ Halo: Combat Evolved NERFINISHED ⓘ Halo: Reach NERFINISHED ⓘ |
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject surface form:
Halo (video game series)
this entity surface form:
Blam! Engine
this entity surface form:
Blam engine