Triple
T8511686
| Position | Surface form | Disambiguated ID | Type / Status |
|---|---|---|---|
| Subject | Halo (video game series) |
E201466
|
entity |
| Predicate | notableEngine |
P4856
|
FINISHED |
| Object |
Blam! engine
The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
|
E738590
|
NE FINISHED |
How this triple was built (4 steps)
Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.
NER
Named-entity recognition
gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Blam! engine | Statement: [Halo (video game series), notableEngine, Blam! engine]
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: Blam! engine Context triple: [Halo (video game series), notableEngine, Blam! engine]
-
A.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
B.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
C.
Decima engine
Decima engine is a proprietary game engine developed by Guerrilla Games, known for powering visually advanced titles such as Horizon Zero Dawn, Death Stranding, and other PlayStation exclusives.
-
D.
Source engine
Source engine is a game engine developed by Valve, known for powering titles like Half-Life 2, Team Fortress 2, and Portal 2 with advanced physics and mod support.
-
E.
Frostbite Engine
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg
Description generation
gpt-5.1
Instruction
Generate a one-sentence description of the target entity. You are given a context triple in the form (subject, predicate, object), where the object is the target entity. # Instructions Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. Avoid repeating the information from the triple, unless really essential. # Response Format Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Blam! engine Triple: [Halo (video game series), notableEngine, Blam! engine]
Generated description
The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: Blam! engine Target entity description: The Blam! engine is the proprietary game engine developed by Bungie that powered the early Halo titles, enabling their large-scale environments, AI, and physics.
-
A.
Quantic Dream engine
Quantic Dream engine is a proprietary game engine developed by Quantic Dream, known for powering their cinematic, narrative-driven titles with advanced performance capture and realistic facial animation.
-
B.
CryEngine 3
CryEngine 3 is a high-performance, real-time 3D game engine developed by Crytek, known for its advanced graphics, physics, and sandbox tools used to create visually intensive games.
-
C.
Decima engine
Decima engine is a proprietary game engine developed by Guerrilla Games, known for powering visually advanced titles such as Horizon Zero Dawn, Death Stranding, and other PlayStation exclusives.
-
D.
Source engine
Source engine is a game engine developed by Valve, known for powering titles like Half-Life 2, Team Fortress 2, and Portal 2 with advanced physics and mod support.
-
E.
Frostbite Engine
Frostbite Engine is a proprietary game engine developed by DICE and widely used across Electronic Arts titles for high-fidelity graphics, physics, and large-scale environments.
- F. None of above. chosen
Provenance (5 batches)
The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.
| Step | Stage | Batch ID | Status | When |
|---|---|---|---|---|
| creating | Elicitation | batch_69ca8320e5748190ac2c585a0bba8193 |
completed | March 30, 2026, 2:05 p.m. |
| NER | Named-entity recognition | batch_69cbe60b0d4c8190812ddbc1c17389c8 |
completed | March 31, 2026, 3:19 p.m. |
| NED1 | Entity disambiguation (via context triple) | batch_69ce4e47542c8190af93dca3ce16a04b |
completed | April 2, 2026, 11:08 a.m. |
| NEDg | Description generation | batch_69ce4ff9792c81908d76141904a170bc |
completed | April 2, 2026, 11:16 a.m. |
| NED2 | Entity disambiguation (via description) | batch_69ce50acae5881908f1d2c0e21dd7f1d |
completed | April 2, 2026, 11:19 a.m. |
Created at: March 30, 2026, 6:15 p.m.