renderingMode

P79636
predicate

Indicates the specific way in which content or graphics are processed and displayed (e.g., style, technique, or pipeline used for rendering).

Observed surface forms (5)

Surface form Occurrences
renderingTechnique 6
supportsRenderingMode 5
spriteModes 2

Sample triples (20)

Subject Object
Tencent QQ Browser (legacy Trident mode) Trident compatibility mode
Tencent QQ Browser (legacy Trident mode) Internet Explorer compatibility
id Tech 1 binary space partitioning via predicate surface "renderingTechnique"
id Tech 1 ray casting-like column renderer via predicate surface "renderingTechnique"
The Sword of Damocles head-mounted display
surface form: Sword of Damocles head-mounted display
real-time 3D rendering
Victory Through Harmony traditional via predicate surface "renderingStyle"
PowerVR2 tile-based deferred rendering via predicate surface "renderingTechnique"
PowerVR2 hidden surface removal before texturing via predicate surface "renderingTechnique"
MOS Technology VIC-II monochrome via predicate surface "spriteModes"
MOS Technology VIC-II multicolor via predicate surface "spriteModes"
Solid Start SSR via predicate surface "supportsRenderingMode"
Solid Start SSG via predicate surface "supportsRenderingMode" NERFINISHED
Solid Start CSR via predicate surface "supportsRenderingMode"
SteamVR stereo rendering via predicate surface "supportsRenderingMode"
SteamVR room-scale tracking via predicate surface "supportsRenderingMode"
Blam! engine deferred rendering (later iterations) via predicate surface "renderingTechnique"
Eevee rasterization-based
Workbench real-time
OGRE real-time rendering via predicate surface "renderingParadigm"
id Tech 5 virtual megatexture via predicate surface "renderingTechnique"