Workbench
E758282
Workbench is Blender’s fast, real-time viewport render engine designed primarily for modeling, layout, and scene preview rather than final-quality rendering.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
render engine
ⓘ
viewport renderer ⓘ |
| accessibleVia |
Blender Render Properties panel
NERFINISHED
ⓘ
Blender viewport shading popover ⓘ |
| canRender |
viewport animations
ⓘ
viewport still images ⓘ |
| compatibleWith |
Cycles
NERFINISHED
ⓘ
Eevee ⓘ |
| designedFor |
layout
ⓘ
modeling ⓘ real-time viewport rendering ⓘ scene preview ⓘ |
| developedBy | Blender Foundation NERFINISHED ⓘ |
| doesNotSupport |
advanced global illumination
ⓘ
complex material nodes ⓘ physically based shading ⓘ |
| hasSetting |
cavity settings
ⓘ
color type ⓘ lighting type ⓘ shadow settings ⓘ |
| integratedWith | Blender viewport ⓘ |
| introducedIn | Blender 2.80 series NERFINISHED ⓘ |
| notDesignedFor | final-quality rendering ⓘ |
| optimizedFor | speed ⓘ |
| outputType | preview renders ⓘ |
| partOf | Blender NERFINISHED ⓘ |
| primaryUseCase |
look development preview
ⓘ
model inspection ⓘ scene composition preview ⓘ |
| prioritizes | interactivity over accuracy ⓘ |
| renderingMode | real-time ⓘ |
| replaced | Blender Internal viewport drawing system NERFINISHED ⓘ |
| supportsFeature |
X-ray display
ⓘ
cavity shading ⓘ flat lighting ⓘ lighting presets ⓘ matcap lighting ⓘ matcap shading ⓘ object color display ⓘ outline display ⓘ random color display ⓘ rendering of overlays ⓘ rendering of selection outlines ⓘ shadow display ⓘ simple ambient occlusion preview ⓘ solid shading ⓘ studio lighting ⓘ wireframe display ⓘ |
| usedIn | Blender 2.8 and later ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.