rendering backend
C16050
concept
A rendering backend is the subsystem responsible for translating high-level graphics or UI commands into low-level drawing operations on a specific platform or graphics API.
Observed surface forms (6)
- OpenGL implementation ×1
- React Native renderer ×1
- drawable backing store ×1
- graphics backend ×1
- rendering framework ×1
- viewport renderer ×1
Instances (7)
- Qt5Agg
- Mesa 3D via concept surface "OpenGL implementation"
- React Native for Web via concept surface "React Native renderer"
- URP via concept surface "rendering framework"
- Workbench via concept surface "viewport renderer"
- CALayer via concept surface "drawable backing store"
- GNUstep Back via concept surface "graphics backend"