OGRE

E932630

OGRE (Object-Oriented Graphics Rendering Engine) is an open-source, scene-oriented 3D rendering engine widely used for real-time graphics in games and simulations.

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Statements (49)

Predicate Object
instanceOf 3D rendering engine
graphics middleware
open-source software
abbreviation OGRE
architecture object-oriented
design scene-oriented
developmentModel open-source development
distributionModel source code
fullName Object-Oriented Graphics Rendering Engine NERFINISHED
hasComponent animation system
material and shader system
particle system plug-ins
render system plug-ins
resource managers
scene managers
integrationStyle engine-agnostic rendering library
isUsedFor creating custom game engines
prototyping graphics applications
license MIT License
previousLicense GNU Lesser General Public License NERFINISHED
primaryUse game development
real-time graphics
simulations
visualization
programmingLanguage C++
renderingParadigm real-time rendering
softwareGenre real-time 3D rendering engine
supportsAPI Direct3D NERFINISHED
OpenGL NERFINISHED
supportsFeature compositor framework
hardware-accelerated rendering
keyframe animation
material system
multiple render targets
particle systems
plug-in architecture
resource management
scene graph
scriptable materials
shader support
skeletal animation
texture management
supportsPlatform Linux
Windows
macOS
targetDomain games
scientific visualization
simulations
virtual reality

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Torchlight gameEngine OGRE