Warcraft III engine

E921556

The Warcraft III engine is Blizzard Entertainment’s proprietary real-time strategy game engine that powered Warcraft III and its expansion, enabling advanced 3D graphics, scripting, and extensive modding through its World Editor.

All labels observed (1)

Label Occurrences
Warcraft III engine canonical 1

How this entity was disambiguated

Statements (48)

Predicate Object
instanceOf game engine ⓘ
proprietary software ⓘ
real-time strategy game engine ⓘ
developer Blizzard Entertainment ⓘ
enables MOBA-style maps ⓘ
custom campaigns ⓘ
custom game modes ⓘ
extensive modding ⓘ
hero arena maps ⓘ
tower defense maps ⓘ
feature AI editor ⓘ
camera control system ⓘ
object editor ⓘ
save and load system ⓘ
tile-based terrain system ⓘ
trigger editor ⓘ
unit animation system ⓘ
upgrade and tech-tree system ⓘ
graphicsAPI Direct3D NERFINISHED ⓘ
OpenGL NERFINISHED ⓘ
hasTool Warcraft III World Editor NERFINISHED ⓘ
inspired Defense of the Ancients mod NERFINISHED ⓘ
platform Mac OS NERFINISHED ⓘ
Windows ⓘ
surface form: Microsoft Windows
publisher Blizzard Entertainment ⓘ
supports 3D graphics ⓘ
AI scripting ⓘ
JASS scripting language NERFINISHED ⓘ
LAN multiplayer ⓘ
RPG-style leveling ⓘ
cinematic sequences ⓘ
custom maps ⓘ
dynamic lighting ⓘ
fog of war ⓘ
hero units ⓘ
line of sight system ⓘ
multiplayer mode ⓘ
network synchronization ⓘ
online multiplayer ⓘ
particle effects ⓘ
real-time strategy gameplay ⓘ
single-player mode ⓘ
sound and music playback ⓘ
terrain deformation ⓘ
trigger-based scripting ⓘ
unit pathfinding ⓘ
usedIn Warcraft III: Reign of Chaos NERFINISHED ⓘ
Warcraft III: The Frozen Throne NERFINISHED ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Warcraft III: Reign of Chaos → usesGameEngine → Warcraft III engine ⓘ