Warcraft III engine

E921556

The Warcraft III engine is Blizzard Entertainment’s proprietary real-time strategy game engine that powered Warcraft III and its expansion, enabling advanced 3D graphics, scripting, and extensive modding through its World Editor.

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All labels observed (1)

Label Occurrences
Warcraft III engine canonical 1

Statements (48)

Predicate Object
instanceOf game engine
proprietary software
real-time strategy game engine
developer Blizzard Entertainment
enables MOBA-style maps
custom campaigns
custom game modes
extensive modding
hero arena maps
tower defense maps
feature AI editor
camera control system
object editor
save and load system
tile-based terrain system
trigger editor
unit animation system
upgrade and tech-tree system
graphicsAPI Direct3D NERFINISHED
OpenGL NERFINISHED
hasTool Warcraft III World Editor NERFINISHED
inspired Defense of the Ancients mod NERFINISHED
platform Mac OS NERFINISHED
Windows
surface form: Microsoft Windows
publisher Blizzard Entertainment
supports 3D graphics
AI scripting
JASS scripting language NERFINISHED
LAN multiplayer
RPG-style leveling
cinematic sequences
custom maps
dynamic lighting
fog of war
hero units
line of sight system
multiplayer mode
network synchronization
online multiplayer
particle effects
real-time strategy gameplay
single-player mode
sound and music playback
terrain deformation
trigger-based scripting
unit pathfinding
usedIn Warcraft III: Reign of Chaos NERFINISHED
Warcraft III: The Frozen Throne NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Warcraft III: Reign of Chaos usesGameEngine Warcraft III engine