Fox Engine (early version is sometimes referred to as a proprietary Kojima Productions engine)

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Fox Engine is a high-end, in-house game development engine created by Kojima Productions for producing visually advanced, large-scale titles in the Metal Gear series and other Konami projects.

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Statements (50)

Predicate Object
instanceOf game engine
proprietary software
announcedBy Hideo Kojima NERFINISHED
countryOfOrigin Japan
creator Hideo Kojima NERFINISHED
designedFor cross-platform development
high-end graphics
large-scale titles
developer Kojima Productions NERFINISHED
firstRevealedAt Konami pre-E3 2011 event NERFINISHED
genre game development engine
graphicsAPI DirectX NERFINISHED
OpenGL NERFINISHED
nameOrigin named after FOX unit from Metal Gear series
notableFeature advanced facial animation
cross-generation support
open-world streaming system
realistic lighting and shadows
owner Konami NERFINISHED
platform Windows
surface form: Microsoft Windows

Nintendo 3DS NERFINISHED
Sony PlayStation 3
surface form: PlayStation 3

PlayStation 4
PlayStation Vita NERFINISHED
Xbox 360 NERFINISHED
Xbox One NERFINISHED
predecessor Kojima Productions proprietary engine (Metal Gear Solid 4 engine)
primaryUse Metal Gear series development NERFINISHED
publisher Konami NERFINISHED
status proprietary in-house technology
supports advanced shaders
high-fidelity character models
large-scale environments
open world games
physically based rendering
real-time lighting
usedBy Kojima Productions NERFINISHED
Konami Digital Entertainment NERFINISHED
usedFor video game development
usedIn Metal Gear Solid V: Ground Zeroes NERFINISHED
Metal Gear Solid V: The Phantom Pain NERFINISHED
P.T. NERFINISHED
Pro Evolution Soccer 2014 NERFINISHED
Pro Evolution Soccer 2015 NERFINISHED
Pro Evolution Soccer 2016 NERFINISHED
Pro Evolution Soccer 2017 NERFINISHED
Pro Evolution Soccer 2018 NERFINISHED
Pro Evolution Soccer 2019 NERFINISHED
Silent Hills (cancelled) NERFINISHED
eFootball PES 2020 NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Metal Gear Solid 4: Guns of the Patriots usesGameEngine Fox Engine (early version is sometimes referred to as a proprietary Kojima Productions engine)