Treyarch NGL engine

E915562

The Treyarch NGL engine is a proprietary game engine developed by Treyarch and used to power several early Call of Duty titles on consoles.

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All labels observed (1)

Label Occurrences
Treyarch NGL engine canonical 1

Statements (34)

Predicate Object
instanceOf game engine
proprietary software
developer Treyarch NERFINISHED
genre first-person shooter engine
graphicsAPI DirectX NERFINISHED
OpenGL NERFINISHED
language C++
license proprietary
notableFeature support for cinematic single-player campaigns
support for large-scale scripted set pieces
support for split-screen multiplayer on consoles
owner Activision NERFINISHED
platform GameCube NERFINISHED
PlayStation 2 NERFINISHED
Sony PlayStation 3
surface form: PlayStation 3

Wii NERFINISHED
Xbox
Xbox 360 NERFINISHED
replacedBy IW engine (for later Call of Duty titles)
supports AI scripting
cinematic scripting
dynamic lighting
multiplayer mode
online play
particle effects
ragdoll physics
single-player mode
usedFor console versions of early Call of Duty titles
usedIn Call of Duty 2: Big Red One NERFINISHED
Call of Duty 3 NERFINISHED
Call of Duty: World at War NERFINISHED
console-focused development at Treyarch
seventh-generation game consoles
sixth-generation game consoles

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Call of Duty 3 gameEngine Treyarch NGL engine