Treyarch NGL engine

E915562

The Treyarch NGL engine is a proprietary game engine developed by Treyarch and used to power several early Call of Duty titles on consoles.

All labels observed (1)

Label Occurrences
Treyarch NGL engine canonical 1

How this entity was disambiguated

Statements (34)

Predicate Object
instanceOf game engine ⓘ
proprietary software ⓘ
developer Treyarch NERFINISHED ⓘ
genre first-person shooter engine ⓘ
graphicsAPI DirectX NERFINISHED ⓘ
OpenGL NERFINISHED ⓘ
language C++ ⓘ
license proprietary ⓘ
notableFeature support for cinematic single-player campaigns ⓘ
support for large-scale scripted set pieces ⓘ
support for split-screen multiplayer on consoles ⓘ
owner Activision NERFINISHED ⓘ
platform GameCube NERFINISHED ⓘ
PlayStation 2 NERFINISHED ⓘ
Sony PlayStation 3 ⓘ
surface form: PlayStation 3

Wii NERFINISHED ⓘ
Xbox ⓘ
Xbox 360 NERFINISHED ⓘ
replacedBy IW engine (for later Call of Duty titles) ⓘ
supports AI scripting ⓘ
cinematic scripting ⓘ
dynamic lighting ⓘ
multiplayer mode ⓘ
online play ⓘ
particle effects ⓘ
ragdoll physics ⓘ
single-player mode ⓘ
usedFor console versions of early Call of Duty titles ⓘ
usedIn Call of Duty 2: Big Red One NERFINISHED ⓘ
Call of Duty 3 NERFINISHED ⓘ
Call of Duty: World at War NERFINISHED ⓘ
console-focused development at Treyarch ⓘ
seventh-generation game consoles ⓘ
sixth-generation game consoles ⓘ

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Call of Duty 3 → gameEngine → Treyarch NGL engine ⓘ