gameModeRelevance
P100844
predicate
Indicates how strongly or in what way something is related or applicable to a particular game mode.
All labels observed (5)
| Label | Occurrences |
|---|---|
| gameModeRelevance canonical | 8 |
| gameModeEffect | 1 |
| gameModeFocus | 1 |
| gameModeScope | 1 |
| hasGameModeRelevance | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: gameModeRelevance
Generated description
Indicates how strongly or in what way something is related or applicable to a particular game mode.
Sample triples (12)
| Subject | Object |
|---|---|
| End City | Important for late-game progression ⓘ |
| Desert Temple | Valuable early-game loot source ⓘ |
| Nadjia the Mistblade | dungeons ⓘ |
| Nadjia the Mistblade | raids ⓘ |
| Nadjia the Mistblade | PvP ⓘ |
| Soul Cinders | PvE progression via predicate surface "gameModeFocus" ⓘ |
| End Ship | valuable for late-game progression ⓘ |
| Wandering Trader (Minecraft) | can be interacted with in survival and adventure modes via predicate surface "gameModeEffect" ⓘ |
| Ocean Temple | important for survival mode progression via predicate surface "hasGameModeRelevance" ⓘ |
| Outer End islands | accessible in Survival mode ⓘ |
| Outer End islands | accessible in Creative mode ⓘ |
|
Warbands
surface form:
Warbands (Diablo Immortal)
|
PvE only via predicate surface "gameModeScope" ⓘ |