Warbands
E944680
Warbands are small, persistent player groups in Diablo Immortal designed for coordinated PvE activities, shared progression, and social play.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Warbands (Diablo Immortal) | 0 |
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
gameplay system
ⓘ
social feature ⓘ |
| category |
MMO social system
ⓘ
online multiplayer feature ⓘ |
| designedFor |
PvE activities
ⓘ
coordinated group play ⓘ social play ⓘ |
| developedBy | Blizzard Entertainment NERFINISHED ⓘ |
| distinctFrom | Clans (Diablo Immortal) NERFINISHED ⓘ |
| enables |
coordinated dungeon runs
ⓘ
coordinated lair runs ⓘ coordinated open-world PvE ⓘ |
| encourages | regular cooperative play ⓘ |
| focus | tight-knit small-group play ⓘ |
| gameGenreContext | action role-playing game ⓘ |
| gameModeScope | PvE only ⓘ |
| groupSizeLimit | 8 players ⓘ |
| hasFeature |
Warband Camp
NERFINISHED
ⓘ
Warband Stash NERFINISHED ⓘ Warband activity bonuses ⓘ Warband progression ranks ⓘ Warband voice and text communication ⓘ Warband-specific rewards ⓘ shared progression ⓘ |
| hasMechanic |
Warband activity bonuses for grouped members
ⓘ
activity participation tracking ⓘ |
| hasObjective |
improve group efficiency in PvE
ⓘ
strengthen social bonds between players ⓘ |
| hasRole |
Warband leader
ⓘ
Warband members ⓘ |
| introducedIn | launch version of Diablo Immortal ⓘ |
| membershipType |
invite-based
ⓘ
small fixed roster ⓘ |
| monetizationRelation | indirectly tied to progression and engagement ⓘ |
| partOf | Diablo Immortal NERFINISHED ⓘ |
| persistence | persistent group membership ⓘ |
| platform |
PC
ⓘ
mobile ⓘ |
| progressionScope | account-wide within Warband ⓘ |
| progressionType | shared Warband progression ⓘ |
| requires | player level threshold ⓘ |
| rewardType |
Warband experience
ⓘ
extra loot from Warband activities ⓘ |
| supports |
coordinated boss fights
ⓘ
loot sharing via Warband Stash ⓘ pre-made party formation ⓘ scheduled group sessions ⓘ small player groups ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.