gameGenreContext
P53697
predicate
Indicates the genre or type of game associated with a given game entity or gaming context.
All labels observed (22)
| Label | Occurrences |
|---|---|
| gameGenreContext canonical | 105 |
| notableGameGenre | 12 |
| videoGameGenre | 11 |
| appearsInGameGenre | 6 |
| genreOfGames | 6 |
| hasGameGenreContext | 5 |
| belongsToGameGenre | 3 |
| gameGenreSupport | 3 |
| characterInGameGenre | 2 |
| gameGenreOfFirstAppearance | 2 |
| gameGenreOfWork | 2 |
| genreOfGame | 2 |
| hasGameGenreFocus | 2 |
| videoGameGenreContext | 2 |
| gameGenreElement | 1 |
| gameGenreOfPathOfExile | 1 |
| genreOfBaseGame | 1 |
| genreOfSupportedGame | 1 |
| genreOfUsingGame | 1 |
| isFromGameGenre | 1 |
| sourceGameGenre | 1 |
| videoGameGenreOfGame | 1 |
Sample triples (171)
| Subject | Object |
|---|---|
|
Baron Praxis in Jak II
surface form:
Baron Praxis
|
action-platformer ⓘ |
| Monte Carlo Casino | roulette via predicate surface "genreOfGames" ⓘ |
| Monte Carlo Casino | baccarat via predicate surface "genreOfGames" ⓘ |
| Monte Carlo Casino | blackjack via predicate surface "genreOfGames" ⓘ |
| Monte Carlo Casino | poker via predicate surface "genreOfGames" ⓘ |
| Monte Carlo Casino | slot machines via predicate surface "genreOfGames" ⓘ |
| Lou | virtual reality co-op shooter via predicate surface "appearsInGameGenre" ⓘ |
| Advanced Entertainment System | fighting game via predicate surface "notableGameGenre" ⓘ |
| Advanced Entertainment System | run and gun via predicate surface "notableGameGenre" ⓘ |
| Advanced Entertainment System | shoot 'em up via predicate surface "notableGameGenre" ⓘ |
| Odradek scanner | action game ⓘ |
| Odradek scanner | strand game ⓘ |
| Mama | action game via predicate surface "characterInGameGenre" ⓘ |
| Mama | strand game via predicate surface "characterInGameGenre" ⓘ |
| Higgs Monaghan | action game ⓘ |
| Massive Entertainment | real-time tactics via predicate surface "notableGameGenre" ⓘ |
| Massive Entertainment | third-person shooter via predicate surface "notableGameGenre" ⓘ |
| Radical Entertainment | open world via predicate surface "notableGameGenre" ⓘ |
| Radical Entertainment | action-adventure via predicate surface "notableGameGenre" ⓘ |
| Daud | stealth action ⓘ |
| Soap MacTavish | first-person shooter ⓘ |
| Quick Play | team-based hero shooter ⓘ |
| Tristram | action role-playing game ⓘ |
| King | match-three puzzle via predicate surface "notableGameGenre" ⓘ |
| King | casual games via predicate surface "notableGameGenre" ⓘ |
| Call of Duty: Infinite Warfare (support studio) | first-person shooter via predicate surface "genreOfSupportedGame" ⓘ |
| Xaero | first-person shooter via predicate surface "isFromGameGenre" ⓘ |
| Dark Land | platform game ⓘ |
| Yoshi's Island | platform game via predicate surface "appearsInGameGenre" ⓘ |
| Chocolate Island | platformer via predicate surface "genreOfGame" ⓘ |
| Victor Sullivan | action-adventure ⓘ |
|
Shadows of the Empire (Star Wars project)
surface form:
Shadows of the Empire
|
third-person shooter via predicate surface "videoGameGenre" ⓘ |
| Gears of War 2 soundtrack | third-person shooter via predicate surface "videoGameGenreOfGame" ⓘ |
| Cookie Land | kart racing ⓘ |
| Gears of War 3 soundtrack | third-person shooter via predicate surface "videoGameGenreContext" ⓘ |
| Shellcreeper | arcade platformer via predicate surface "gameGenreOfFirstAppearance" ⓘ |
| Lubba | action-adventure platformer ⓘ |
| Spin Drill | 3D platformer ⓘ |
| Co-Star Mode | 3D platformer ⓘ |
| Bee Mushroom | 3D platformer via predicate surface "appearsInGameGenre" ⓘ |
| Thumpback | action-adventure via predicate surface "belongsToGameGenre" ⓘ |
| Thumpback | toys-to-life via predicate surface "belongsToGameGenre" ⓘ |
| Beecher's Hope | action-adventure ⓘ |
| Blackwood Mountain | survival horror ⓘ |
| Metal Man | action-platformer via predicate surface "gameGenreOfFirstAppearance" ⓘ |
| Vladimir Makarov | first-person shooter ⓘ |
|
Podoboos
surface form:
Podoboo
|
platform game ⓘ |
| Inklings | third-person shooter ⓘ |
| Octolings | third-person shooter ⓘ |
| Shepherd | real-time strategy ⓘ |