WebGL

E72103

WebGL is a JavaScript API that enables hardware-accelerated 2D and 3D graphics rendering within web browsers without the need for plugins.

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Observed surface forms (1)

Surface form Occurrences
WebGL 2 1

Statements (51)

Predicate Object
instanceOf JavaScript API
graphics API
web standard
accessibleFrom JavaScript in browser
allows CAD-like applications in browser
data visualization in browser
game development in browser
interactive 3D graphics in browser
scientific visualization in browser
basedOn OpenGL ES
surface form: OpenGL ES 2.0
category computer graphics API
web graphics
compatibleWith HTML5
JavaScript
designedFor web browsers
doesNotRequire browser plugins
enables graphics rendering in web pages
hardware-accelerated 2D graphics
hardware-accelerated 3D graphics
executionModel client-side rendering
fullName Web Graphics Library
integratesWith DOM via JavaScript
Web APIs
maintainedBy Khronos Group
primaryUse interactive graphics
real-time rendering
relatedStandard OpenGL
OpenGL ES
WebGPU
requires JavaScript
runsIn HTML5 canvas element
web browser context
shaderLanguage GLSL
standardizedBy Khronos Group
successor WebGL self-linksurface differs
surface form: WebGL 2
supports alpha blending
blending
depth testing
fragment shaders
framebuffers
index buffers
renderbuffers
shaders
stencil testing
textures
vertex buffers
vertex shaders
targetPlatform cross-platform
desktop browsers
mobile browsers
uses GPU acceleration

Referenced by (10)

Full triples — surface form annotated when it differs from this entity's canonical label.

subject surface form: Adobe Flash
WebGL successor WebGL self-linksurface differs
this entity surface form: WebGL 2
Blink supports WebGL
subject surface form: Blink
subject surface form: Servo
subject surface form: Unity
Chromium supportsStandard WebGL
WebKit supportsStandard WebGL