Lake Knot City
E788315
Lake Knot City is a major urban hub and distribution center in the video game Death Stranding, serving as a key waypoint in reconnecting the fractured United States.
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
fictional city
ⓘ
location in video game ⓘ |
| appearsIn | Death Stranding NERFINISHED ⓘ |
| associatedOrganization | Bridges NERFINISHED ⓘ |
| associatedWithCharacter | Sam Porter Bridges NERFINISHED ⓘ |
| belongsToRegionInGame | Central Region (Death Stranding) NERFINISHED ⓘ |
| chronologyPosition | early-game hub ⓘ |
| connectedBy | Chiral Network NERFINISHED ⓘ |
| countryInFiction | United States of America NERFINISHED ⓘ |
| factionAffiliation | United Cities of America NERFINISHED ⓘ |
| gameDeveloper | Kojima Productions NERFINISHED ⓘ |
| gameGenreContext |
action game
ⓘ
strand game ⓘ |
| gameModeContext | single-player campaign ⓘ |
| gamePublisher |
505 Games
NERFINISHED
ⓘ
Sony Interactive Entertainment NERFINISHED ⓘ |
| governingBody | United Cities of America NERFINISHED ⓘ |
| hasFacility |
delivery terminal
ⓘ
distribution center ⓘ private room access point ⓘ |
| hasInGameFunction |
progression checkpoint
ⓘ
story exposition location ⓘ |
| hasInGameService |
cargo delivery management
ⓘ
equipment fabrication ⓘ rest and recovery for Sam Porter Bridges ⓘ |
| importanceLevel | major city node in the Chiral Network ⓘ |
| inspiredBy | post-apocalyptic America ⓘ |
| introducedIn | Death Stranding (2019 video game) NERFINISHED ⓘ |
| medium | video game ⓘ |
| narrativeFunction | key waypoint in reconnecting the United States ⓘ |
| narrativeTheme |
rebuilding America
ⓘ
reconnection ⓘ |
| platformOfAppearance |
PlayStation 4
NERFINISHED
ⓘ
PlayStation 5 NERFINISHED ⓘ Windows NERFINISHED ⓘ |
| primaryFunctionInGame |
cargo distribution node
ⓘ
mission hub ⓘ |
| roleInStory |
distribution center
ⓘ
major urban hub ⓘ |
| threatContext |
BTs
ⓘ
Timefall NERFINISHED ⓘ |
| transportationRole | logistics hub ⓘ |
| universe | Death Stranding universe NERFINISHED ⓘ |
| visualStyle | futuristic industrial ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.