Triple

T30943169
Position Surface form Disambiguated ID Type / Status
Subject Lake Knot City E788315 entity
Predicate belongsToRegionInGame P88332 FINISHED
Object Central Region (Death Stranding) NE NERFINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Central Region (Death Stranding) | Statement: [Lake Knot City, belongsToRegionInGame, Central Region (Death Stranding)]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: belongsToRegionInGame
Context triple: [Lake Knot City, belongsToRegionInGame, Central Region (Death Stranding)]
  • A. regionInGame chosen
    Indicates that a specific region or area exists within or is part of a particular game.
  • B. isPlayedInRegion
    Indicates that an instance of something (such as a game, media, or event) is available to be played or occurs within a specified geographic region.
  • C. regionPlayedFor
    Indicates the geographic region or area that an entity (typically a person or team) has represented or played for.
  • D. playerBaseRegion
    Indicates the geographic region or area that serves as the primary base or home location for a player.
  • E. belongsToDevelopmentRegion
    Indicates that an entity is part of, or assigned to, a specific development region.
  • F. None of above.

Provenance (3 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f224c180f88190ad177372ee02b7e2 completed April 29, 2026, 3:33 p.m.
NER Named-entity recognition batch_69fe5d58c3e48190910aa3c23485e2c4 completed May 8, 2026, 10:02 p.m.
PD Predicate disambiguation batch_69fe5c92090c8190bcfa412c0a3619df completed May 8, 2026, 9:58 p.m.
Created at: April 29, 2026, 8:53 p.m.