Triple

T30943170
Position Surface form Disambiguated ID Type / Status
Subject Lake Knot City E788315 entity
Predicate hasInGameService P199059 FINISHED
Object cargo delivery management LITERAL FINISHED

How this triple was built (2 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: cargo delivery management | Statement: [Lake Knot City, hasInGameService, cargo delivery management]
PD Predicate disambiguation gpt-5-mini-2025-08-07
Target predicate: hasInGameService
Context triple: [Lake Knot City, hasInGameService, cargo delivery management]
  • A. hasInGameActivities
    Indicates that an entity includes or offers specific activities or actions that can be performed within a game context.
  • B. hasInGameCategory
    Indicates that an in-game item, action, or entity belongs to a specific predefined category within the game’s classification system.
  • C. hasServiceTo
    Indicates that one entity provides, offers, or operates a service for or directed toward another entity.
  • D. hasInGameItemType
    Indicates that an entity possesses or is associated with a specific type or category of in-game item.
  • E. playableInGame
    Indicates that something can be used or controlled as an active element within a particular game.
  • F. None of above. chosen

Provenance (4 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f224c180f88190ad177372ee02b7e2 completed April 29, 2026, 3:33 p.m.
NER Named-entity recognition batch_69ff1d85441c8190931e758685a269f7 completed May 9, 2026, 11:41 a.m.
PD Predicate disambiguation batch_69ff1d186cc48190b315c61e23de6551 completed May 9, 2026, 11:40 a.m.
PDg Predicate description generation batch_69ff1d8394988190acf163a07acad200 completed May 9, 2026, 11:41 a.m.
Created at: April 29, 2026, 8:53 p.m.