PhysX

E183364

PhysX is a real-time physics simulation engine developed by NVIDIA, widely used in games and interactive applications to model realistic physical behavior.

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All labels observed (7)

Label Occurrences
Ageia PhysX PPU 1
MassFX physics tools 1
NVIDIA PhysX 1

Statements (52)

Predicate Object
instanceOf physics engine
software library
acquiredFrom Ageia
acquisitionDate 2008
developer NVIDIA Corporation
surface form: NVIDIA
domain computational physics
computer graphics
formerDeveloper Ageia
genre real-time physics simulation
initialReleaseDate 2005
integratedWith NVIDIA GameWorks
NVIDIA Omniverse
Unity (legacy integration)
Unreal Engine
license BSD license
surface form: BSD-3-Clause license

open-source software license
notableVersion PhysX self-linksurface differs
surface form: PhysX 3

PhysX self-linksurface differs
surface form: PhysX 4

PhysX self-linksurface differs
surface form: PhysX 5
openSourcedBy NVIDIA Corporation
surface form: NVIDIA
openSourceReleaseDate 2018
operatingSystem Linux
Windows
surface form: Microsoft Windows

Nintendo Switch
PlayStation 4
PlayStation 5
Xbox One
Xbox Series X/S
macOS
previouslySupportedHardware PhysX self-linksurface differs
surface form: Ageia PhysX PPU
programmingLanguage C++
repositoryPlatform GitHub
supportsAPI C API (low-level)
C++ API
supportsFeature GPU acceleration
character controller
cloth simulation
collision detection
constraints and joints
continuous collision detection
deterministic simulation modes
multithreading
particle systems
rigid body dynamics
soft body dynamics
vehicle dynamics
supportsHardwareAccelerationOn Nvidia Maxwell GPU
surface form: NVIDIA GPUs
useCase interactive applications
robotics simulation
video games
virtual reality applications
visual effects

Referenced by (7)

Full triples — surface form annotated when it differs from this entity's canonical label.

Unity game engine supportsPhysicsEngine PhysX
subject surface form: Unity
PhysX previouslySupportedHardware PhysX self-linksurface differs
this entity surface form: Ageia PhysX PPU
PhysX notableVersion PhysX self-linksurface differs
this entity surface form: PhysX 3
PhysX notableVersion PhysX self-linksurface differs
this entity surface form: PhysX 4
PhysX notableVersion PhysX self-linksurface differs
this entity surface form: PhysX 5
Omniverse Kit integratesWith PhysX
this entity surface form: NVIDIA PhysX
Autodesk 3ds Max hasComponent PhysX
this entity surface form: MassFX physics tools