Ageia
E697457
Ageia was a technology company best known for creating the PhysX physics processing unit and middleware, later acquired by NVIDIA.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Ageia canonical | 2 |
Statements (40)
| Predicate | Object |
|---|---|
| instanceOf |
fabless semiconductor company
ⓘ
technology company ⓘ |
| acquired | NovodeX NERFINISHED ⓘ |
| acquiredBy | Nvidia NERFINISHED ⓘ |
| acquisitionDate | 2008 ⓘ |
| areaServed | worldwide ⓘ |
| country |
United States of America
ⓘ
surface form:
United States
|
| defunctAfter | acquisition by Nvidia in 2008 ⓘ |
| developed |
NovodeX physics engine
NERFINISHED
ⓘ
PhysX SDK NERFINISHED ⓘ |
| fate | acquired by Nvidia ⓘ |
| formerName | AGEIA Technologies, Inc. NERFINISHED ⓘ |
| foundationDate | 2002 ⓘ |
| foundedBy |
Curtis Davis
NERFINISHED
ⓘ
Manju Hegde NERFINISHED ⓘ others ⓘ |
| hardwarePlatform |
PCI Express add-in card
ⓘ
PCI add-in card ⓘ |
| headquartersLocation | Mountain View, California NERFINISHED ⓘ |
| industry |
computer hardware
ⓘ
computer software ⓘ video game industry ⓘ |
| keyTechnology |
cloth simulation
ⓘ
fluid simulation ⓘ rigid body dynamics simulation ⓘ |
| knownFor |
PhysX physics engine
NERFINISHED
ⓘ
real-time physics acceleration ⓘ |
| notableProduct |
PhysX
NERFINISHED
ⓘ
PhysX PPU NERFINISHED ⓘ |
| parentCompanyAfterAcquisition | Nvidia NERFINISHED ⓘ |
| productType |
physics engine middleware
ⓘ
physics processing unit ⓘ |
| status | defunct ⓘ |
| successor | Nvidia PhysX NERFINISHED ⓘ |
| targetMarket |
PC gaming
ⓘ
game console development ⓘ |
| technologyDomain |
game development tools
ⓘ
real-time physics simulation ⓘ |
| usedIn |
PC games
ⓘ
console games ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.