featuresMechanic
P48192
predicate
Indicates that something includes or incorporates a particular mechanic as part of its design or functionality.
All labels observed (32)
| Label | Occurrences |
|---|---|
| featuresMechanic canonical | 78 |
| mechanicType | 55 |
| primaryMechanic | 54 |
| introducesMechanic | 34 |
| supportsMechanic | 28 |
| includesMechanic | 25 |
| mechanicCategory | 25 |
| addsMechanic | 24 |
| containsMechanic | 20 |
| mechanicIntroduced | 10 |
| controlMechanic | 8 |
| mechanicFeature | 8 |
| primaryMechanics | 8 |
| mechanicDetail | 5 |
| specialMechanic | 5 |
| mechanicIn | 4 |
| commandMechanic | 3 |
| healthMechanic | 3 |
| mechanicFocus | 3 |
| mechanicLimitation | 3 |
| resourceMechanic | 3 |
| teachesMechanic | 3 |
| constructionMechanic | 2 |
| hasMechanicIntroduced | 2 |
| mechanicScope | 2 |
| centralMechanic | 1 |
| hasBuildingMechanic | 1 |
| mechanicKeyword | 1 |
| mechanicStyle | 1 |
| mechanicsType | 1 |
| serverMechanicUsed | 1 |
| weaponMechanic | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: featuresMechanic
Generated description
Indicates that something includes or incorporates a particular mechanic as part of its design or functionality.
Sample triples (422)
| Subject | Object |
|---|---|
| Terran | buildings constructed by SCVs via predicate surface "constructionMechanic" ⓘ |
| Terran | many buildings can lift off via predicate surface "constructionMechanic" ⓘ |
| Terran | MULE call-down (StarCraft II) via predicate surface "specialMechanic" NERFINISHED ⓘ |
| Terran | Scanner Sweep (StarCraft II) via predicate surface "specialMechanic" NERFINISHED ⓘ |
| Terran | Orbital Command (StarCraft II) via predicate surface "specialMechanic" NERFINISHED ⓘ |
| Terran | Stimpack for infantry via predicate surface "specialMechanic" ⓘ |
| Terran | Medivac healing via predicate surface "specialMechanic" ⓘ |
| ALfheim Online | three-dimensional aerial combat via predicate surface "supportsMechanic" ⓘ |
| ALfheim Online | party system via predicate surface "supportsMechanic" ⓘ |
| ALfheim Online | guild system via predicate surface "supportsMechanic" ⓘ |
| ALfheim Online | quest system via predicate surface "supportsMechanic" ⓘ |
| ALfheim Online | magic casting via predicate surface "supportsMechanic" ⓘ |
| ALfheim Online | item crafting via predicate surface "supportsMechanic" ⓘ |
| ALfheim Online | trading via predicate surface "supportsMechanic" ⓘ |
| Isle Delfino | cleaning pollution with F.L.U.D.D. via predicate surface "centralMechanic" ⓘ |
| Harley Quinn's Revenge | stealth gameplay ⓘ |
| Harley Quinn's Revenge | detective vision ⓘ |
| Harley Quinn's Revenge | gadget-based traversal ⓘ |
| Catwoman story pack | thief vision via predicate surface "includesMechanic" ⓘ |
| Catwoman story pack | whip-based traversal via predicate surface "includesMechanic" ⓘ |
| Catwoman story pack | ceiling crawling via predicate surface "includesMechanic" ⓘ |
| Batgirl: A Matter of Family | third-person perspective via predicate surface "controlMechanic" ⓘ |
| Gambler’s Roll | dice-based ability via predicate surface "mechanicType" ⓘ |
|
Vault-Tec Assisted Targeting System (V.A.T.S.)
surface form:
Vault-Tec Assisted Targeting System
|
turn-based aiming overlay via predicate surface "mechanicType" ⓘ |
|
Vault-Tec Assisted Targeting System (V.A.T.S.)
surface form:
Vault-Tec Assisted Targeting System
|
time manipulation mechanic via predicate surface "mechanicType" ⓘ |
| Cloudrest | portal phases via predicate surface "mechanicFeature" ⓘ |
| Cloudrest | split-group assignments via predicate surface "mechanicFeature" ⓘ |
| Cloudrest | execute-phase pressure via predicate surface "mechanicFeature" ⓘ |
| Cloudrest | synergy-based cleanses via predicate surface "mechanicFeature" ⓘ |
| Cloudrest | positioning-intensive fights via predicate surface "mechanicFeature" ⓘ |
| Warp Whistle | warp item via predicate surface "mechanicType" ⓘ |
| Donut Secret 1 | underwater swimming via predicate surface "containsMechanic" ⓘ |
| Donut Secret 1 | key and keyhole secret exit via predicate surface "containsMechanic" ⓘ |
| Donut Secret 1 | P-Switch coin-to-block transformation via predicate surface "containsMechanic" ⓘ |
|
Tubular is known for heavy Balloon power-up use
surface form:
Tubular
|
P-Balloon navigation via predicate surface "primaryMechanic" ⓘ |
| Donut Plains 2 | Cape Feather flight via predicate surface "introducesMechanic" ⓘ |
| Donut Plains 2 | vertical sections via predicate surface "containsMechanic" ⓘ |
| Donut Plains 2 | side-scrolling sections via predicate surface "containsMechanic" ⓘ |
| Donut Plains 2 | flight with Cape Mario via predicate surface "containsMechanic" ⓘ |
| Chinese Checkers | piece movement via predicate surface "primaryMechanic" ⓘ |
| Chinese Checkers | jumping over pieces via predicate surface "primaryMechanic" ⓘ |
| Chinese Checkers | chain jumps via predicate surface "primaryMechanic" ⓘ |
| Destiny: The Taken King | infusion system for gear via predicate surface "introducesMechanic" ⓘ |
| Destiny: The Taken King | quest-based progression system via predicate surface "introducesMechanic" ⓘ |
| Fel magic | World of Warcraft via predicate surface "mechanicIn" NERFINISHED ⓘ |
| Fel magic | Warcraft III: Reign of Chaos via predicate surface "mechanicIn" NERFINISHED ⓘ |
| Fel magic | Warcraft III: The Frozen Throne via predicate surface "mechanicIn" NERFINISHED ⓘ |
| Nemesis System | AI-driven personalization system via predicate surface "mechanicType" ⓘ |
| Nemesis System | enemy progression system via predicate surface "mechanicType" ⓘ |
| Nemesis System | dynamic hierarchy system via predicate surface "mechanicType" ⓘ |