Tubular is known for heavy Balloon power-up use
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Tubular is a notoriously difficult Super Mario World Special Zone level that challenges players with extensive use of the P-Balloon power-up to navigate hazardous terrain.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Tubular | 0 |
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Special Zone level
ⓘ
Super Mario World level ⓘ video game level ⓘ |
| appearsIn | Super Mario World NERFINISHED ⓘ |
| belongsToFranchise | Super Mario NERFINISHED ⓘ |
| checkpointAvailability | no mid-level checkpoint ⓘ |
| collectible |
coins
ⓘ
dragon coins ⓘ |
| controlConstraint | limited horizontal control while inflated ⓘ |
| countryOfOrigin | Japan ⓘ |
| designedFor | advanced players ⓘ |
| difficulty | high ⓘ |
| failureCondition | balloon timer expiring over hazards ⓘ |
| gameDeveloper | Nintendo NERFINISHED ⓘ |
| gameMode | single-player ⓘ |
| gamePublisher | Nintendo NERFINISHED ⓘ |
| genre | 2D platformer level ⓘ |
| hasReputationFor |
frustrating difficulty
ⓘ
heavy Balloon power-up use ⓘ |
| hazardType |
bottomless pits
ⓘ
enemies ⓘ projectiles ⓘ |
| includedIn | Super Mario World: Super Mario Advance 2 NERFINISHED ⓘ |
| levelTheme | sky ⓘ |
| musicTrack | Special Zone theme ⓘ |
| notability | notoriously difficult level ⓘ |
| notableFor | early difficulty spike in Special Zone ⓘ |
| objective | reach goal without losing balloon form ⓘ |
| partOf | Special Zone ⓘ |
| platform |
Game Boy Advance
NERFINISHED
ⓘ
SNES NERFINISHED ⓘ Super Nintendo Entertainment System NERFINISHED ⓘ |
| playerCharacter |
Luigi
NERFINISHED
ⓘ
Mario NERFINISHED ⓘ |
| powerUpUsed | P-Balloon ⓘ |
| primaryMechanic | P-Balloon navigation ⓘ |
| region | Special World ⓘ |
| releaseYear | 1990 ⓘ |
| requires |
balloon power-up management
ⓘ
memorization of enemy patterns ⓘ precise movement ⓘ timing ⓘ |
| requiresExtensiveUseOf | P-Balloon ⓘ |
| saveSystem | overworld save between levels ⓘ |
| unlockCondition | reached after completing previous Special Zone level ⓘ |
| usesItem | P-Balloon ⓘ |
| visualStyle | Super Mario World 16-bit graphics ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.