Vault-Tec Assisted Targeting System (V.A.T.S.)
E1009331
Vault-Tec Assisted Targeting System (V.A.T.S.) is a gameplay mechanic in the Fallout series that lets players pause or slow time to target specific enemy body parts with percentage-based hit chances.
Observed surface forms (2)
| Surface form | Occurrences |
|---|---|
| Vault-Tec Assisted Targeting System | 0 |
| V.A.T.S. targeting system | 2 |
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
combat system feature
ⓘ
gameplay mechanic ⓘ targeting system ⓘ |
| allowsAction |
called shots to specific limbs
ⓘ
queued attacks on multiple body parts ⓘ targeting enemy arms ⓘ targeting enemy head ⓘ targeting enemy legs ⓘ targeting enemy torso ⓘ targeting enemy weapons ⓘ |
| alsoKnownAs |
V.A.T.S.
NERFINISHED
ⓘ
VATS NERFINISHED ⓘ |
| appearsIn |
Fallout 3
NERFINISHED
ⓘ
Fallout 4 NERFINISHED ⓘ Fallout 76 NERFINISHED ⓘ Fallout series NERFINISHED ⓘ Fallout: New Vegas NERFINISHED ⓘ |
| designGoal |
bridge between real-time and turn-based combat
ⓘ
evoke classic Fallout turn-based combat feel ⓘ |
| gameDeveloper | Bethesda Game Studios NERFINISHED ⓘ |
| gamePublisher | Bethesda Softworks NERFINISHED ⓘ |
| influencedBy |
distance to target
ⓘ
player Luck stat ⓘ player Perception stat ⓘ target movement ⓘ weapon accuracy ⓘ weapon skill ⓘ |
| introducedInGame | Fallout 3 NERFINISHED ⓘ |
| inUniverseCreator | Vault-Tec Corporation NERFINISHED ⓘ |
| mechanicType |
time manipulation mechanic
ⓘ
turn-based aiming overlay ⓘ |
| notableChangeIn |
Fallout 4 real-time integration
GENERATED
ⓘ
Fallout 76 real-time integration GENERATED ⓘ |
| primaryFunction |
assisted targeting of enemies
ⓘ
display of percentage-based hit chances ⓘ selection of specific enemy body parts ⓘ |
| resourceAbbreviation | AP ⓘ |
| setInUniverse | Fallout universe NERFINISHED ⓘ |
| supportsPlatform |
PC
ⓘ
PlayStation consoles NERFINISHED ⓘ Xbox consoles NERFINISHED ⓘ |
| timeEffect |
pauses time in Fallout 3
ⓘ
pauses time in Fallout: New Vegas ⓘ slows time in Fallout 4 ⓘ slows time in Fallout 76 ⓘ |
| uiElement |
Action Points cost display
ⓘ
overlay of highlighted body parts ⓘ percentage hit chance display ⓘ |
| usesResource | Action Points ⓘ |
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.
this entity surface form:
V.A.T.S. targeting system
this entity surface form:
V.A.T.S. targeting system