Triple

T34989053
Position Surface form Disambiguated ID Type / Status
Subject Vault-Tec Assisted Targeting System E1009331 entity
Predicate instanceOf P0 FINISHED
Object combat system feature C3939 CONCEPT FINISHED

How this triple was built (1 step)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

CD Concept disambiguation gpt-5-mini-2025-08-07
Target class: combat system feature
Context triple: [Vault-Tec Assisted Targeting System, instanceOf, combat system feature]
  • A. close-range combat system
    A close-range combat system is a coordinated set of mechanics, techniques, and rules that govern how characters engage, interact, and resolve actions in short-distance physical confrontations.
  • B. weapon system chosen
    A weapon system is an integrated set of components, technologies, and processes designed to detect, engage, and neutralize targets through the controlled application of force.
  • C. battlefield feature
    A battlefield feature is any physical or environmental characteristic of the combat area—such as terrain, obstacles, or man-made structures—that influences tactics, movement, visibility, and the outcome of military engagements.
  • D. naval combat system component
    A naval combat system component is an individual hardware or software element—such as a sensor, weapon, processor, or communication module—that contributes specific functionality to the detection, tracking, engagement, or control capabilities of an integrated maritime warfare system.
  • E. battle move
    A battle move is a discrete action or technique used by a combatant to affect opponents, allies, or the battlefield, typically defined by specific effects, conditions, and resource costs.
  • F. None of above.

Provenance (1 batch)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69f76dca50dc8190b71f39defe186be8 completed May 3, 2026, 3:46 p.m.
Created at: May 3, 2026, 4:01 p.m.