Triple

T12911804
Position Surface form Disambiguated ID Type / Status
Subject Vault-Tec E308880 entity
Predicate inUniverseTechnology P19268 FINISHED
Object Vault-Tec Assisted Targeting System (V.A.T.S.)
Vault-Tec Assisted Targeting System (V.A.T.S.) is a gameplay mechanic in the Fallout series that lets players pause or slow time to target specific enemy body parts with percentage-based hit chances.
E1009331 NE FINISHED

How this triple was built (4 steps)

Every LLM step that produced this triple, in pipeline order — named-entity classification, the disambiguation choices (the exact options shown, with the pick highlighted), and the generated description. The batch + timestamp of each is in the Provenance table below.

NER Named-entity recognition gpt-5-mini
Instruction
Given a phrase, classify it is english named entity (e.g., persons, organizations, works of art) in Latin script, or not (e.g., literals, dates, URLs, verbose phrases). For disambiguation, the statement where the phrase occurs as object is also given. Please return a JSON object with `phrase` (string, the phrase being analyzed) and `is_ne` (boolean, indicating whether the phrase is a Named Entity).
Input
Phrase: Vault-Tec Assisted Targeting System (V.A.T.S.) | Statement: [Vault-Tec, inUniverseTechnology, Vault-Tec Assisted Targeting System (V.A.T.S.)]
NED1 Entity disambiguation (via context triple) gpt-5-mini-2025-08-07
Target entity: Vault-Tec Assisted Targeting System (V.A.T.S.)
Context triple: [Vault-Tec, inUniverseTechnology, Vault-Tec Assisted Targeting System (V.A.T.S.)]
  • A. Weapon III
    Weapon III is a Marvel Comics super-soldier project iteration within the broader Weapon Plus program, associated with experimental enhancements and covert operations.
  • B. Dead Eye targeting system
    The Dead Eye targeting system is a signature slow-motion aiming mechanic in the Red Dead Redemption series that lets players mark and execute precise shots in rapid succession.
  • C. Weapon VI
    Weapon VI is a clandestine iteration of Marvel's Weapon Plus program focused on creating advanced super-soldiers through experimental and often unethical means.
  • D. Weapon IX
    Weapon IX is a clandestine iteration of Marvel's Weapon Plus program, focused on creating advanced super-soldiers through extreme experimentation.
  • E. Weapon System 107A-1
    Weapon System 107A-1 was the U.S. Air Force development program under which the SM-65 Atlas, America’s first operational intercontinental ballistic missile, was created.
  • F. None of above. chosen
  • G. Unsure - the case is ambiguous/there is not enough information to decide.
NEDg Description generation gpt-5.1
Instruction
Generate a one-sentence description of the target entity. 
You are given a context triple in the form (subject, predicate, object), where the object is the target entity. 
# Instructions
Use the triple to infer relevant information about the entity. Describe the entity based on what is most defining, well-known. 
Avoid repeating the information from the triple, unless really essential.
# Response Format
Return only the sentence: "Description: [one-sentence description of the target entity]"
Input
Entity: Vault-Tec Assisted Targeting System (V.A.T.S.)
Triple: [Vault-Tec, inUniverseTechnology, Vault-Tec Assisted Targeting System (V.A.T.S.)]
Generated description
Vault-Tec Assisted Targeting System (V.A.T.S.) is a gameplay mechanic in the Fallout series that lets players pause or slow time to target specific enemy body parts with percentage-based hit chances.
NED2 Entity disambiguation (via description) gpt-5-mini-2025-08-07
Target entity: Vault-Tec Assisted Targeting System (V.A.T.S.)
Target entity description: Vault-Tec Assisted Targeting System (V.A.T.S.) is a gameplay mechanic in the Fallout series that lets players pause or slow time to target specific enemy body parts with percentage-based hit chances.
  • A. Weapon III
    Weapon III is a Marvel Comics super-soldier project iteration within the broader Weapon Plus program, associated with experimental enhancements and covert operations.
  • B. Dead Eye targeting system
    The Dead Eye targeting system is a signature slow-motion aiming mechanic in the Red Dead Redemption series that lets players mark and execute precise shots in rapid succession.
  • C. Weapon VI
    Weapon VI is a clandestine iteration of Marvel's Weapon Plus program focused on creating advanced super-soldiers through experimental and often unethical means.
  • D. Weapon IX
    Weapon IX is a clandestine iteration of Marvel's Weapon Plus program, focused on creating advanced super-soldiers through extreme experimentation.
  • E. Weapon System 107A-1
    Weapon System 107A-1 was the U.S. Air Force development program under which the SM-65 Atlas, America’s first operational intercontinental ballistic missile, was created.
  • F. None of above. chosen

Provenance (5 batches)

The batch behind each pipeline step, in order, with when it ran. Timestamps are batch-level — stages were processed in waves, so the object chain (NER → NED1 → NEDg → NED2) reads in order, but predicate / elicitation batches can sit in a different wave.

Step Stage Batch ID Status When
creating Elicitation batch_69d7bdf92b588190acdf2a2291ac4590 completed April 9, 2026, 2:55 p.m.
NER Named-entity recognition batch_69d9719f96248190b746f9d4a468560c completed April 10, 2026, 9:54 p.m.
NED1 Entity disambiguation (via context triple) batch_69f6a56b50b48190a0deefd491ed8c4a completed May 3, 2026, 1:31 a.m.
NEDg Description generation batch_69f6a6db731c819091b96c4ed6a50f19 completed May 3, 2026, 1:37 a.m.
NED2 Entity disambiguation (via description) batch_69f6a8a4b0d08190b91fd46ece569039 completed May 3, 2026, 1:45 a.m.
Created at: April 9, 2026, 5:41 p.m.