inputDevice

P2571
predicate

Indicates that one entity functions as a device used to provide input to another entity or system.

All labels observed (23)

Label Occurrences
controlScheme 359
inputDevice canonical 194
supportsInputDevice 98

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: inputDevice
Generated description
Indicates that one entity functions as a device used to provide input to another entity or system.

Sample triples (821)

Subject Object
Compaq LTE series built-in keyboard
Compaq LTE series trackball (on some models)
Compaq Armada 1500 series built-in keyboard via predicate surface "typicalInputDevice"
Compaq Armada 1500 series integrated pointing device via predicate surface "typicalInputDevice"
Pong paddle controller via predicate surface "controlScheme"
Pong rotary dial controller
Asteroids five-button control panel via predicate surface "controlScheme"
Centipede trackball
Missile Command trackball via predicate surface "controlScheme"
Missile Command fire buttons via predicate surface "controlScheme"
Adventure
surface form: Adventure (Atari 2600)
Atari CX40 joystick via predicate surface "controlScheme"
Yars' Revenge Atari 2600 joystick via predicate surface "controlScheme" NERFINISHED
Combat one joystick per player via predicate surface "controlScheme"
Combat single button firing via predicate surface "controlScheme"
Super Mario Run for iOS touchscreen via predicate surface "controlScheme"
Super Mario Run for iOS single-tap input via predicate surface "controlScheme"
Compaq Armada 3500 series built-in keyboard
Compaq Armada 3500 series built-in touchpad
Compaq Armada 3500 series pointing stick
Compaq Armada 4100 series built-in keyboard
Compaq Armada 4100 series integrated pointing device
King Kong (video game, 1982) joystick via predicate surface "controlScheme"
King Kong (video game, 1982) single button via predicate surface "controlScheme"
Pokémon Café ReMix touch controls via predicate surface "controlScheme"
Compaq Armada M300 keyboard via predicate surface "primaryInputDevice"
Compaq Armada M300 touchpad via predicate surface "primaryPointingDevice"
The Legend of Zelda: A Link to the Past SNES controller via predicate surface "controlScheme"
Kirby’s Dream Land
surface form: Kirby's Dream Land
two-button controls via predicate surface "controlScheme"
Mario Kart Tour one-handed portrait controls via predicate surface "controlScheme"
Compaq Armada M700 built-in keyboard
Compaq Armada M700 touchpad
Compaq Armada M700 pointing stick
Mario & Luigi: Bowser’s Inside Story alternating control of Mario and Luigi via predicate surface "controlScheme"
Mario & Luigi: Bowser’s Inside Story direct control of Bowser on overworld via predicate surface "controlScheme"
Power Pad running in place via predicate surface "controlScheme"
Power Pad jumping on specific pads via predicate surface "controlScheme"
Power Pad stepping on directional pads via predicate surface "controlScheme"
Contra 8-way joystick (arcade) via predicate surface "controlScheme"
Contra two action buttons (jump and fire) via predicate surface "controlScheme"
Duck Hunt NES Zapper NERFINISHED
Duck Hunt aim-and-shoot with trigger via predicate surface "controlScheme"
Sega Game Gear D-pad via predicate surface "controllerInput"
Sega Game Gear 2 action buttons via predicate surface "controllerInput"
Sega Game Gear Start button via predicate surface "controllerInput"
Compaq Armada E500 touchpad via predicate surface "pointingDevice"
Mario Kart Arcade GP steering wheel via predicate surface "controlScheme"
Mario Kart Arcade GP pedals via predicate surface "controlScheme"
Arwing rail shooter gameplay via predicate surface "controlScheme"
Arwing all-range mode via predicate surface "controlScheme"
Pokémon Ranger stylus-based controls via predicate surface "controlScheme"