inputDevice
P2571
predicate
Indicates that one entity functions as a device used to provide input to another entity or system.
All labels observed (23)
| Label | Occurrences |
|---|---|
| controlScheme | 359 |
| inputDevice canonical | 194 |
| supportsInputDevice | 98 |
| outputDevice | 37 |
| primaryInputDevice | 20 |
| inputDevices | 19 |
| inputOutput | 19 |
| keyboard | 18 |
| controllerInput | 11 |
| mouseInterface | 10 |
| hasPointingDevice | 5 |
| inputOutputDevice | 5 |
| secondaryInputMethod | 5 |
| inputDeviceSupport | 4 |
| userInputMethod | 4 |
| pointingDevice | 3 |
| typicalInputDevice | 3 |
| primaryInputMethods | 2 |
| defaultStandardInput | 1 |
| inputDeviceType | 1 |
| optionalInputDevice | 1 |
| primaryPointingDevice | 1 |
| programInputMethod | 1 |
Description generation (PDg)
The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.
Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning. # Instructions Focus on describing the relationship, not the entities themselves. # Response Format Begin the description with \' Indicates...\'
Input
Predicate: inputDevice
Generated description
Indicates that one entity functions as a device used to provide input to another entity or system.
Sample triples (821)
| Subject | Object |
|---|---|
| Wii Wheel | motion sensing via predicate surface "controlScheme" ⓘ |
| Dixie Kong | platformer character with advanced aerial mobility via predicate surface "controlScheme" ⓘ |
| Game & Watch | directional pad via predicate surface "controlScheme" ⓘ |
| Co-Star Mode | Wii Remote ⓘ |
| Lisa 2 | mouse ⓘ |
| Lisa 2 | keyboard ⓘ |
| New Super Mario Bros. 2 | circle pad via predicate surface "controlScheme" ⓘ |
| New Super Mario Bros. 2 | d-pad via predicate surface "controlScheme" ⓘ |
| Yoshi’s Story |
Nintendo 64 Controller
via predicate surface "controlScheme"
ⓘ
surface form:
Nintendo 64 controller
|
| Luigi's Mansion: Dark Moon | circle pad movement via predicate surface "controlScheme" ⓘ |
| Luigi's Mansion: Dark Moon | gyroscope aiming support via predicate surface "controlScheme" ⓘ |
| For My Lady | mouse-driven interface via predicate surface "controlScheme" ⓘ |
|
Kendall and Kylie (mobile game)
surface form:
Kendall and Kylie
|
touchscreen via predicate surface "controlScheme" ⓘ |
| PC | keyboard via predicate surface "supportsInputDevice" ⓘ |
| PC | mouse via predicate surface "supportsInputDevice" ⓘ |
| PC | game controller via predicate surface "supportsInputDevice" ⓘ |
| PC | touchscreen via predicate surface "supportsInputDevice" ⓘ |
| PC | graphics tablet via predicate surface "supportsInputDevice" ⓘ |
| World Series Baseball | gamepad via predicate surface "controlScheme" ⓘ |
| Virtua Tennis | simple controls via predicate surface "controlScheme" ⓘ |
| Virtua Tennis | pick-up-and-play design via predicate surface "controlScheme" ⓘ |
| World Series Baseball 2K1 | gamepad via predicate surface "controlScheme" ⓘ |
| Crazy Taxi | steering wheel and pedals in arcade version via predicate surface "controlScheme" ⓘ |
| Forsaken World | keyboard and mouse via predicate surface "controlScheme" ⓘ |
| all-in-one compact Macintosh | keyboard ⓘ |
| all-in-one compact Macintosh | mouse ⓘ |
| ILLIAC I | paper tape reader ⓘ |
| ILLIAC I | teleprinter via predicate surface "outputDevice" ⓘ |
| ILLIAC I | paper tape punch via predicate surface "outputDevice" ⓘ |
| Donut County | mouse via predicate surface "controlScheme" ⓘ |
| Donut County | touch controls via predicate surface "controlScheme" ⓘ |
| Donut County | gamepad via predicate surface "controlScheme" ⓘ |
| Gorogoa | point-and-click via predicate surface "controlScheme" ⓘ |
| Twelve Minutes | point-and-click via predicate surface "controlScheme" ⓘ |
| A Memoir Blue | simple point-and-click interactions via predicate surface "controlScheme" ⓘ |
| Hindsight | point-and-click via predicate surface "controlScheme" ⓘ |
| Storyteller | point-and-click via predicate surface "controlScheme" ⓘ |
| Storyteller | touch controls on mobile via predicate surface "controlScheme" ⓘ |
| Cocoon | simple one-button core interaction via predicate surface "controlScheme" ⓘ |
| UNIVAC Scientific (UNIVAC 1103) | punched cards via predicate surface "inputOutput" ⓘ |
| UNIVAC Scientific (UNIVAC 1103) | magnetic tape via predicate surface "inputOutput" ⓘ |
| ORDVAC | punched cards ⓘ |
| ORDVAC | paper tape ⓘ |
| ORDVAC | printer via predicate surface "outputDevice" ⓘ |
| ORDVAC | paper tape punch via predicate surface "outputDevice" ⓘ |
| Manchester Baby | manual switch entry via predicate surface "programInputMethod" ⓘ |
| ICL 1900 mainframe computers | magnetic tape drives via predicate surface "inputOutput" ⓘ |
| ICL 1900 mainframe computers | punched card readers via predicate surface "inputOutput" ⓘ |
| ICL 1900 mainframe computers | line printers via predicate surface "inputOutput" ⓘ |
| ICL 1900 mainframe computers | magnetic disk drives via predicate surface "inputOutput" ⓘ |