inputDevice

P2571
predicate

Indicates that one entity functions as a device used to provide input to another entity or system.

All labels observed (23)

Label Occurrences
controlScheme 359
inputDevice canonical 194
supportsInputDevice 98

Description generation (PDg)

The one-sentence description above was generated by prompting gpt-5.1 with the predicate name and this instruction.

Instruction
Given a predicate that represents a relationship or action between entities, generate a one-sentence description explaining its meaning.  
# Instructions
Focus on describing the relationship, not the entities themselves. 
# Response Format
Begin the description with \' Indicates...\'
Input
Predicate: inputDevice
Generated description
Indicates that one entity functions as a device used to provide input to another entity or system.

Sample triples (821)

Subject Object
Needler one-handed weapon for player characters in most games via predicate surface "controlScheme"
Banshee joystick-like control yokes via predicate surface "controlScheme"
LINC computer keyboard
LINC computer control knobs
LINC computer toggle switches
LINC computer oscilloscope display via predicate surface "outputDevice"
LINC computer audio speaker via predicate surface "outputDevice"
SMS
surface form: Sega Master System
gamepad via predicate surface "primaryInputDevice"
Sega Handle Controller tilt-based steering via predicate surface "controlScheme"
Sega Graphic Board drawing tablet-style via predicate surface "controlScheme"
Hang-On handlebar controls via predicate surface "controlScheme"
Hang-On lean-based steering simulation via predicate surface "controlScheme"
Alex Kidd in Miracle World gamepad via predicate surface "controlScheme"
Alex Kidd in Miracle World Sega Master System controller NERFINISHED
Shinobi joystick via predicate surface "controlScheme"
Shinobi action buttons via predicate surface "controlScheme"
Simon Belmont 2D side-scrolling action via predicate surface "controlScheme"
Basilisk II keyboard via predicate surface "supportsInputDevice"
Basilisk II mouse via predicate surface "supportsInputDevice"
Basilisk II joystick via predicate surface "supportsInputDevice"
Star Wars: Demolition gamepad via predicate surface "controlScheme"
Ikari Warriors series 8-way movement with independent aiming via predicate surface "controlScheme"
Road's Edge steering wheel via predicate surface "controlScheme"
Road's Edge pedals via predicate surface "controlScheme"
Beast Busters: Second Nightmare arcade gun controller via predicate surface "controlScheme"
Buriki One arcade joystick
Buriki One arcade buttons
Raiden 2D fighting game character via predicate surface "controlScheme"
SNK Arcade Classics Vol. 1 supports classic arcade controls via predicate surface "controlScheme"
Elta 2D side-scrolling via predicate surface "controlScheme"
Golden Axe Warrior 2D movement via predicate surface "controlScheme"
Golden Axe Warrior gamepad
Ax Battler: A Legend of Golden Axe d-pad movement via predicate surface "controlScheme"
Ax Battler: A Legend of Golden Axe two-button combat via predicate surface "controlScheme"
Sega Sports Pad trackball for directional input via predicate surface "controlScheme"
Sega Sports Pad face buttons for actions via predicate surface "controlScheme"
Loom point-and-click interface via predicate surface "controlScheme"
Soldier of Fortune II: Double Helix keyboard and mouse via predicate surface "controlScheme"
IBM PCjr wireless infrared keyboard
IBM PCjr wired replacement keyboard (later)
PC-FX PC-FX controller NERFINISHED
Bonk's Adventure 2D side-scrolling movement via predicate surface "controlScheme"
Blazing Lazers gamepad via predicate surface "controlScheme"
Sam & Max Save the World point-and-click via predicate surface "controlScheme"
Fatal Fury: Wild Ambition four-button layout via predicate surface "controlScheme"
Porsche Communication Management (PCM)
surface form: Porsche Communication Management
steering wheel controls (where equipped) via predicate surface "secondaryInputMethod"
Porsche Communication Management (PCM)
surface form: Porsche Communication Management
voice commands (where equipped) via predicate surface "secondaryInputMethod"
Halo Wars gamepad via predicate surface "controlScheme"
Restaurant City mouse-driven point-and-click via predicate surface "controlScheme"
Geo Challenge mouse input via predicate surface "controlScheme"