Hang-On

E739778

Hang-On is a classic arcade-style motorcycle racing video game developed by Sega and designed by Yu Suzuki, known for pioneering realistic bike-racing gameplay in the mid-1980s.

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Statements (43)

Predicate Object
instanceOf motorcycle racing video game
racing video game
video game
arcadeCabinetType ride-on motorcycle cabinet
sit-down cabinet
audioFormat arcade sound hardware
controlScheme handlebar controls
lean-based steering simulation
countryOfOrigin Japan
createdBy Yu Suzuki NERFINISHED
designer Yu Suzuki NERFINISHED
developer Sega NERFINISHED
developerCountry Japan NERFINISHED
developerType arcade game developer
era golden age of arcade video games
features increasing difficulty
motorcycle racing on public roads
multiple stages
firstReleaseYear 1985
franchise Hang-On series NERFINISHED
gameplayStyle arcade-style
genre motorcycle racing
racing
hasMode single-player
hasSequel Super Hang-On NERFINISHED
influenced arcade racing game design
later motorcycle racing games
notableAs classic arcade racing title
notableFor influential arcade racing mechanics
pioneering realistic bike-racing gameplay
popularizing realistic motorcycle cabinets in arcades
objective reach checkpoints before time runs out
originalPlatform Sega arcade hardware NERFINISHED
perspective behind-the-bike view
third-person
platform arcade
publisher Sega NERFINISHED
publisherType arcade game publisher
releasePeriod mid-1980s
setting road racing circuits
supports time-based racing
system Sega arcade system
visualStyle sprite-based pseudo-3D graphics

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.