Hang-On
E739778
Hang-On is a classic arcade-style motorcycle racing video game developed by Sega and designed by Yu Suzuki, known for pioneering realistic bike-racing gameplay in the mid-1980s.
Statements (43)
| Predicate | Object |
|---|---|
| instanceOf |
motorcycle racing video game
ⓘ
racing video game ⓘ video game ⓘ |
| arcadeCabinetType |
ride-on motorcycle cabinet
ⓘ
sit-down cabinet ⓘ |
| audioFormat | arcade sound hardware ⓘ |
| controlScheme |
handlebar controls
ⓘ
lean-based steering simulation ⓘ |
| countryOfOrigin | Japan ⓘ |
| createdBy | Yu Suzuki NERFINISHED ⓘ |
| designer | Yu Suzuki NERFINISHED ⓘ |
| developer | Sega NERFINISHED ⓘ |
| developerCountry | Japan NERFINISHED ⓘ |
| developerType | arcade game developer ⓘ |
| era | golden age of arcade video games ⓘ |
| features |
increasing difficulty
ⓘ
motorcycle racing on public roads ⓘ multiple stages ⓘ |
| firstReleaseYear | 1985 ⓘ |
| franchise | Hang-On series NERFINISHED ⓘ |
| gameplayStyle | arcade-style ⓘ |
| genre |
motorcycle racing
ⓘ
racing ⓘ |
| hasMode | single-player ⓘ |
| hasSequel | Super Hang-On NERFINISHED ⓘ |
| influenced |
arcade racing game design
ⓘ
later motorcycle racing games ⓘ |
| notableAs | classic arcade racing title ⓘ |
| notableFor |
influential arcade racing mechanics
ⓘ
pioneering realistic bike-racing gameplay ⓘ popularizing realistic motorcycle cabinets in arcades ⓘ |
| objective | reach checkpoints before time runs out ⓘ |
| originalPlatform | Sega arcade hardware NERFINISHED ⓘ |
| perspective |
behind-the-bike view
ⓘ
third-person ⓘ |
| platform | arcade ⓘ |
| publisher | Sega NERFINISHED ⓘ |
| publisherType | arcade game publisher ⓘ |
| releasePeriod | mid-1980s ⓘ |
| setting | road racing circuits ⓘ |
| supports | time-based racing ⓘ |
| system | Sega arcade system ⓘ |
| visualStyle | sprite-based pseudo-3D graphics ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.