Ikari Warriors series
E741466
The Ikari Warriors series is a classic run-and-gun arcade video game franchise known for its cooperative military action and influence on the genre in the 1980s.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Ikari Warriors | 1 |
Statements (44)
| Predicate | Object |
|---|---|
| instanceOf |
run-and-gun game series
ⓘ
video game series ⓘ |
| alsoKnownAs | Ikari NERFINISHED ⓘ |
| controlScheme | 8-way movement with independent aiming ⓘ |
| countryOfOrigin | Japan ⓘ |
| developer | SNK NERFINISHED ⓘ |
| era | 1980s arcade games ⓘ |
| feature |
continuous vertical scrolling
ⓘ
player-controlled tanks and vehicles ⓘ top-down perspective ⓘ |
| firstRelease | Ikari Warriors NERFINISHED ⓘ |
| firstReleaseYear | 1986 ⓘ |
| gameplayFeature |
cooperative multiplayer
ⓘ
military-themed action ⓘ rotary joystick controls in arcade version ⓘ |
| genre | run-and-gun ⓘ |
| hasMainProtagonist |
Clark Still
NERFINISHED
ⓘ
Ralf Jones NERFINISHED ⓘ |
| hasSequel |
Ikari III: The Rescue
NERFINISHED
ⓘ
Ikari Warriors II: Victory Road NERFINISHED ⓘ |
| influenced | later run-and-gun arcade games ⓘ |
| influencedBy | Capcom's Commando NERFINISHED ⓘ |
| influencedFranchise | The King of Fighters series NERFINISHED ⓘ |
| notableCharacter |
Clark Still
NERFINISHED
ⓘ
Ralf Jones NERFINISHED ⓘ |
| notableFor |
cooperative military action in arcades
ⓘ
popularizing rotary joystick run-and-gun gameplay ⓘ |
| notableWork |
Ikari III: The Rescue
NERFINISHED
ⓘ
Ikari Warriors NERFINISHED ⓘ Ikari Warriors II: Victory Road NERFINISHED ⓘ |
| numberOfPlayers | 2 ⓘ |
| originalLanguage | Japanese ⓘ |
| platform |
Amstrad CPC
NERFINISHED
ⓘ
Atari ST NERFINISHED ⓘ Commodore 64 NERFINISHED ⓘ IBM PC NERFINISHED ⓘ Nintendo Entertainment System NERFINISHED ⓘ ZX Spectrum NERFINISHED ⓘ arcade ⓘ |
| publisher |
SNK
NERFINISHED
ⓘ
SNK Corporation of America NERFINISHED ⓘ |
| publisherForNESPorts | SNK NERFINISHED ⓘ |
| setting | fictional war zones ⓘ |
| theme | commando-style missions ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.