Challenge Rifts
E944683
Challenge Rifts are a competitive endgame mode in Diablo Immortal where players repeatedly clear increasingly difficult dungeon-style instances to test their builds and earn rewards.
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
competitive mode
ⓘ
endgame activity ⓘ game mode ⓘ |
| appearsIn | Diablo Immortal NERFINISHED ⓘ |
| developer | Blizzard Entertainment ⓘ |
| difficultyScaling |
combat rating requirements increase per tier
ⓘ
monster damage increases per tier ⓘ monster health increases per tier ⓘ |
| encourages |
optimization of gear
ⓘ
optimization of legendary gems ⓘ optimization of skills ⓘ |
| gameType |
instanced dungeon
ⓘ
scored PvE challenge ⓘ |
| genre | dungeon-style instance ⓘ |
| hasConstraint | time limit for completion ⓘ |
| hasFeature |
Rift Guardian boss encounter
ⓘ
first-time clear rewards ⓘ fixed map layouts per tier ⓘ fixed monster compositions per tier ⓘ matchmaking for parties ⓘ repeatable rewards ⓘ solo queue option ⓘ tier-based progression ⓘ |
| hasMechanic |
increasing difficulty tiers
ⓘ
leaderboards ⓘ party progression ⓘ solo progression ⓘ timed clear objectives ⓘ |
| hasObjective |
defeat all monsters in the rift
ⓘ
kill the Rift Guardian ⓘ |
| hasPurpose |
grant endgame rewards
ⓘ
provide competitive PvE content ⓘ test character builds ⓘ |
| introducedIn | launch version of Diablo Immortal ⓘ |
| partOf | Diablo Immortal NERFINISHED ⓘ |
| platform |
PC
ⓘ
mobile ⓘ |
| progressionType | tier-based ladder ⓘ |
| publisher | Blizzard Entertainment ⓘ |
| requires |
appropriate character level
ⓘ
sufficient combat rating ⓘ |
| rewardType |
crafting materials
ⓘ
experience ⓘ legendary gems ⓘ platinum ⓘ upgrade materials ⓘ |
| similarTo | Greater Rifts in Diablo III NERFINISHED ⓘ |
| supportsMode | player versus environment ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.